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I’ve been learning some Verilog, and attempting to rewrite the Pocket Varvara core.

The design is a little simpler than before. It’s also a little faster and higher res now

It still doesn’t do everything the PipelineC version of core can do, but this rewrite may prove worthwhile in the end. Lots of catching up to do still 🙂

The screen test ROM is looking pretty good though, except for the top and left edge

#uxn #varvara #AnaloguePocket

in reply to tsalvo

That looks great 😀 If you can allocate a 8x8 tile border tile that is offscreen, and draw with a 8x8 offset, you'll get rid of the glitch.

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