Stop Killing Games is a new campaign to stop developers making games unplayable https://www.gamingonlinux.com/2024/04/stop-killing-games-is-a-new-campaign-to-stop-developers-making-games-unplayable/
Stop Killing Games is a new campaign to stop developers making games unplayable
We've all been there right? You paid for a game, it required an active internet connection and a couple of years later the publisher decided they're done with it and shut it down leaving you with a broken game. Annoying.Liam Dawe (GamingOnLinux)
bargo
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •james8604
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •TruckStopSantaClaus
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Norbi Peti
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Personally I'd globally legalize:
1. Having a copy of a game on your PC regardless of what platform it was meant for (if you have the right to play it ofc)
2. Any attempt and success at making an online game (which includes singleplayer games these days) work after it was shut down
3. Emulating whatever platform a game was made for
4. Distributing abandonware games for free
5. Tempted to also go for allowing further modding
I'd be fine if it was strictly non-commercial
Ray Of Sunlight
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Leeloo
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Thankfully that has only happened to me once (Dragons and Titans). Being late to the whole Steam thing, I started out buying a ton of games, and for a long time I maintained a consistent 50% of my Steam library unplayed.
I also try to play the oldest games first, so I have a few years of backlog. Plus I bought most of the games on sale, so already not the newest when I bought them.
Too bad with Dragons and Titans, of the three MOBAs I have (Dota 2, Awesomenauts and D&T), it was the one I liked the most.
Madgui
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •