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in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Liam - do you have a way of definitely telling which games in our Steam Libraries are using Unity and which are not? SteamDB got me part of the way there but its not fully up to date in this regard (for example it doesn't list Slay the Spire as using Unity).

I'm trying to segregate Unity games in my Steam library so that I know not to install / run them. I'd also like to keep from purchasing Unity based games going forward, hence the question.

in reply to Jay Little

Here's a starter for you:
find .steam/steam/steamapps/common -name UnityPlayer.so
in reply to popey

@popey Yeah I have done that as well but that only works for currently installed games. My goal is to avoid installing and purchasing Unity based spyware altogether.
in reply to Jay Little

@JayLittle Install them all, the pricing change hasn't happened yet.
in reply to popey

@popey But the lifetime installation threshold tracking has clearly already happened.

The problem with Unity's approach is that for both developers and gamers, the only way to actually win is to not play at all. Even the act of simply installing a Unity based game at this point runs the risk of worsening the position of indie developers come January 1st, 2024.

I appreciate their work too much to do that.

in reply to Jay Little

@JayLittle I don't believe they know whether you installed it or not today, if you don't run it. Valve aren't going to hand over the download numbers to Unity. The "Installs" number will almost certainly turn out to just be "unique machines that have installed and run the software". Because there's no other way for them to know. The software isn't executed and doesn't come from the Unity CDN. Just download and don't run it.
in reply to popey

@JayLittle Also, crowdsource a google spreadsheet with the steam ID / itch.io URL or whatever, and what engine was used. Get everyone to do the work with what they already have installed.
in reply to popey

@popey @JayLittle Yeah there's no real super easy way to tell the game engine before purchase, SteamDB lists plenty but only what it can actually properly access

Would be good if Steam itself noted it, but for 99% of actual players - the game engine just doesn't matter

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