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Monster Hunter Wilds looks unplayable on Steam Deck but good on Desktop Linux gamingonlinux.com/2025/02/monsโ€ฆ

#MonsterHunterWilds #SteamDeck #Linux

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

It's absolutely horrific lol. Not just the performance but it looks AWFUL at low settings. And even rough still higher up
in reply to Richard Devine

@richdevine i don't know what it is as i'm dumdum, but i swear the low-end settings of games have just gotten steadily worse really quickly
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

@richdevine I might be taking out of my unqualified arse here, but I suspect a large part of it has to do with the recent move away from fixed or heavily pre-baked environments where much of the load could be pre calculated anf shared between tiers, to more real time calculations like global illumination or grass physics.

Granted Wild's performance to be suffering terrible in PB1, I have to check PB2 though.

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

The skeptic in me blames upscaling tech and frame gen for everything. Devs can just make badly optimized games and rely on AMD/Intel/NVIDIA to do the work to make them better.

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