This is the second time theyโve said they wonโt force you into new terms, why is this time any different to think they wonโt try more again in future?
I think game developers have every right to continue to be concerned given how this all unfolded.
I think all this does is buy time so Unity can boil the frog back to something close to their desired terms.
I don't think they'll try the retroactive BS again because I honestly don't think that'll pass legal muster in most jurisdictions, but I expect them to otherwise inch back towards what they want.
I do think this will help projects currently in the works, but I still wouldn't recommend Unity for new projects anymore.
Yeah I think theyโve permanently damaged trust in the community over this one.
I think the amended deal they put on the table is quite a lot better, but it doesnโt change the fact that they basically tried to stab developers in the back and hope nobody would notice.
I strongly suspect we are going to start seeing more studios switch to Godot, Unreal, or MonoGame from this.
Personally I can't help feeling this was all a big corporate game to make money off shorting their own stock at the expense of everything and everyone else. Feels overly conspirical (not a word๐) and cynical of me but hey it's not like we live in that type of world......oh.....
A lot of takes like this are so weird to read. "Wow they nailed it, they're now only gonna fart in our mouths instead of shitting, incredible -- anyone who lives in fear of any other outcome is unreasonable and a cult"
Why is it unreasonable to be upset at end-all corporate greed jeopardizing the livelihood of people, and realizing that this is a trend and that shit won't just fix itself by hoping really hard?
No where in the statement from Unity is any pledge, promise, declaration, or even suggestion that they won't completely change the rules again after three more days' consideration.
"I have altered the deal. Pray that I do not alter it further."
yeah, the engine that is pushed heavily in schools and academia is making anti-consumer moves (no surprise there). Hailing Unity's temporarily backtrack as a win is pure ignorance. Adobe did the same moves, Autodesk made them as well. Didn't turn out well for either market. But sure only "people who won't use the engine" will "complain". Being vocal against overreach is not complaining.
I think does not fix untiy money leaking problem for a profit with shareholders, that must be stressing him get more money on there investment, but the damage is done, may see more and more devs just not use untiy anymore, for any future projects.
I'm still going to complain, because Unity still is scummy and really hasn't walked back the bigger problem. It's still there and waiting to get you when you look away for a second.
โThe reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.โ -- George Bernard Shaw, Man and Superman
this sure is a huge relief for devs whose games are releasing very soon. Switching engines this late would not only massively delay the release but also cause financial loss.
But I doubt they will continue using unity for new projects. The trust is irrevocably broken now.
taco, bird/cat
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •This is the second time theyโve said they wonโt force you into new terms, why is this time any different to think they wonโt try more again in future?
I think game developers have every right to continue to be concerned given how this all unfolded.
taco, bird/cat
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Richard Hendricks
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Privatepower42
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •SweetAI Belle :sweetunsure:
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Yeah. They still *have* the runtime fee in their terms, so they are further towards what they said originally then where they were before.
From here, they can just gradually walk things back towards what they originally announced.
Brodie Robertson
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Privatepower42
in reply to Brodie Robertson • • •SaftyKuma
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •I think all this does is buy time so Unity can boil the frog back to something close to their desired terms.
I don't think they'll try the retroactive BS again because I honestly don't think that'll pass legal muster in most jurisdictions, but I expect them to otherwise inch back towards what they want.
I do think this will help projects currently in the works, but I still wouldn't recommend Unity for new projects anymore.
zakk002
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Yeah I think theyโve permanently damaged trust in the community over this one.
I think the amended deal they put on the table is quite a lot better, but it doesnโt change the fact that they basically tried to stab developers in the back and hope nobody would notice.
I strongly suspect we are going to start seeing more studios switch to Godot, Unreal, or MonoGame from this.
Joseph Leeder
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Fey :godot:
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Don't know who he is, but he doesn't sound very smart tbh.
mr_daemon
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •A lot of takes like this are so weird to read. "Wow they nailed it, they're now only gonna fart in our mouths instead of shitting, incredible -- anyone who lives in fear of any other outcome is unreasonable and a cult"
Why is it unreasonable to be upset at end-all corporate greed jeopardizing the livelihood of people, and realizing that this is a trend and that shit won't just fix itself by hoping really hard?
Are boot soles _that_ delicious?
Guillaume Jacquemin
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •DopeGhoti
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •No where in the statement from Unity is any pledge, promise, declaration, or even suggestion that they won't completely change the rules again after three more days' consideration.
"I have altered the deal. Pray that I do not alter it further."
pak0st
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •But sure only "people who won't use the engine" will "complain".
Being vocal against overreach is not complaining.
itsybitesyspider
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Lomkey
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Lonsfor
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Chagrins
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Pop Justy
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •The fact that there is zero change in leadership shows theyโve learned nothing.
Same chemicals in, why would anyone expect a different reaction down the line?
Theyโll absolutely try this again, but much slower going forward.
australopithecus
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Fruity Mercury
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Eddy Jansson
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Vasishath Kaushal
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •this sure is a huge relief for devs whose games are releasing very soon. Switching engines this late would not only massively delay the release but also cause financial loss.
But I doubt they will continue using unity for new projects. The trust is irrevocably broken now.
Christoffer Fridรฉn
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •laribA
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •RF
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Ray Of Sunlight
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •