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I think #cyberpunk aesthetic works best when its using 80's / early 00's tech designs. The earlier, the better.

Cyberpunk is supposed to impart the feeling of oppressive, omnipresent technology. In that way the old heavy, 'boxy' electromechanical designs with visible cables and moving parts just makes it more present and hard to ignore.

No slick Apple 'designed in California' devices. No paper thin laptops. No 'beautiful, frictionless' design. You want a display? Make it a big hefty CRT or a thin flat display with far too many thick cables in the back.

Cyberpunk technology is not your friend.

It's not here to serve you, it's here to control you - and the only way to fight it is to learn how to control it back.

One good example for an artist who gets it is Josan Gonzalez, I recommend checking out his work.
in reply to Polychrome :clockworkheart:

in reply to Cyber Yuki

Content warning: about "ugly" tech and my aspirations, mental health (negative)

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