Woolietail can hold 16 bits worth of information. And a while ago, I made a woolietail that could decode the state to a number. I can now animate that.
@neauoire Woolietail has always had support for "keys". Every color can be in one of two states: high or low. Every scene has links for the low state and links for the high state. So you can branch between scenes conditionally. Additionally, links can be overloaded for non-determinism.
I can flip a bit and have the same scene and same color send you to a different location.
... and and and and ...
in reply to ... and and and and ... • • •... and and and and ...
in reply to ... and and and and ... • • •Woolietail can hold 16 bits worth of information. And a while ago, I made a woolietail that could decode the state to a number. I can now animate that.
#Love2D #Flickgame
Devine Lu Linvega
in reply to ... and and and and ... • • •... and and and and ...
in reply to Devine Lu Linvega • • •@neauoire Woolietail has always had support for "keys". Every color can be in one of two states: high or low. Every scene has links for the low state and links for the high state. So you can branch between scenes conditionally. Additionally, links can be overloaded for non-determinism.
I can flip a bit and have the same scene and same color send you to a different location.
Devine Lu Linvega
in reply to ... and and and and ... • • •... and and and and ...
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to ... and and and and ... • • •... and and and and ...
in reply to Devine Lu Linvega • • •