I'm trying to make Liblast playable in the browser, but I am having trouble configuring the site to provide required headers.
I'm hosting using nginx.
Can anybody help me satisfy these secure context requirements?
docs.godotengine.org/en/latest…
#Liblast #HTML5 #Godot #Nginx #JavaScript #IndieGame #IndieDev
- unfa
Exporting for the Web
HTML5 export allows publishing games made in Godot Engine to the browser. This requires support for WebAssembly and WebGL in the user's browser. WebGL version: Depending on your choice of renderer,...Godot Engine documentation