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Being overburdened so you walk real slow, or your stamina to run drops hard, is not even remotely fun.

Let me hoard shiny things.

in reply to Liam @ GamingOnLinux 🐧🎮

Let me reskill my RPG character when I realize I skilled myself into a corner.
in reply to Liam @ GamingOnLinux 🐧🎮

a gaming opinion I firmly believe in no matter how unpopular;

"Linux + Nvidia GPU's + Arch + Hyprland = a fantastic, flawless experience"

in reply to Liam @ GamingOnLinux 🐧🎮

+1 on the infinite bag of holding. i mean, it could be an item in the game, and then you don't have to worry anymore.
This entry was edited (2 months ago)
in reply to Liam @ GamingOnLinux 🐧🎮

*The Phantasy Star series (from the sega genesis, ending in Phantasy Star 4) have some of the best worldbuilding in any videogame, -ever-.

*Skyrim is a shitty mediocre game that would have been forgotten if it were not so moddable, and we only remember it thanks to modders.

*The Ultima Series (from the 80s) remain a great series that tried to do things not done for decades afterwards generally, and some things not done at all since (Ultima 4 plot).

*Baldurs Gate 2, fully modded, is better than Baldurs Gate 3 at current, but good luck getting it there. My BG2 full mod install at one point was > 30 gb, not bad for a 1998 game.

in reply to Liam @ GamingOnLinux 🐧🎮

Having to play 20+ hours to finally reach the point where the "true game / real fun" starts is a BAD game design choice.
in reply to Liam @ GamingOnLinux 🐧🎮

Boss fights. I paid for this game, stop gating its content behind stress tests. All bosses should be skippable, including in, wait for it, souls-likes.
in reply to Liam @ GamingOnLinux 🐧🎮

This just happened to me: Installed Skyrim (14 years late to the party), picked up every item in the opening sequence, at least 10 full suits of shitty armour, fantasise about all gold I'm gonna get off the next shopkeeper, see that my movement is now sub baby crawl, enter inventory to lighten my load, find out that "drop" is hard coded to R key, my R key is broken from too much reloading, consider playing rest of game at slug speed as some sort of conceptual art statement, uninstall Skyrim.
in reply to Liam @ GamingOnLinux 🐧🎮

Matchmaking and kernel-level anti-cheat are pernicious and only "necessary" because you robbed us of the option of hosting our own dedicated servers

also: seeing either of the "open world" or "crafting" tags on a game's store page significantly lowers my interest in it; seeing *both* is an instant dismissal

This entry was edited (2 months ago)
in reply to Liam @ GamingOnLinux 🐧🎮

"good Graphics" doesn't need ever growing hardware demands and instead comes from a interesting, creative and most of all consistent art style!

#gaming #changeMyMind #graphics

in reply to Liam @ GamingOnLinux 🐧🎮

The GBA version of Super Mario World is better than the SNES version. Yes, there's screen crunch and lower-fidelity audio, but being able to save anywhere, having a screen to check which level exits you've taken, and being able to switch to Luigi with his own physics more than make up for it. Besides, if you play the GBA version first, the audio is not that bad.
in reply to Liam @ GamingOnLinux 🐧🎮

Inventory management is no fun.
Memorizing complex controls is no fun.
Grinding is no fun.
Being forced to make decisions with basically no information about consequences is no fun.
in reply to Liam @ GamingOnLinux 🐧🎮

I've got so many. Rare's DKC games are bad.

Blizzard and Bethesda have never produced good games.

Nothing of value was lost when MS bought Activision. Activision hasn't been relevant in over a decade.

It's impossible for online multiplayer games to be fun, it's only the illusion of fun because you're playing with your friends.

Loot boxes should be completely illegal whether you pay for them or not. They're dark patterns meant to keep you addicted.

This entry was edited (2 months ago)
in reply to Liam @ GamingOnLinux 🐧🎮

AAA titles haven't innovated in over 10 years and, the gaming market as a whole, is stagnant.
in reply to Liam @ GamingOnLinux 🐧🎮

Gaming is a sport, and the story in games matters as much as it matters in a pr0n movie.
in reply to Liam @ GamingOnLinux 🐧🎮

Secondary missions that consists in carrying bullsh*t to another place you went zillions of times without breaking it
in reply to Liam @ GamingOnLinux 🐧🎮

It doesn’t matter how innovative, responsive, polished, aesthetic, charming, or how well written the story or code are: if the predominant gameplay is sidescrolling platforming, I hate it on sight.
in reply to Liam @ GamingOnLinux 🐧🎮

if you put treasures behind a dice roll or a minigame with a limited number of tries, I'm gonna save-scam it and I will use cheats to give myself a lot of lockpicks. And I feel exactly zero shame about it!
in reply to Liam @ GamingOnLinux 🐧🎮

Small screen gaming sucks, 4K gaming sucks, hate multiplayer looter shooters, Console and pc comparison is pointless, best games were best because of storytelling, mechanics, controls and atmosphere, gaming graphics should not matter...
in reply to Liam @ GamingOnLinux 🐧🎮

Another one: Nintendo didn't make anything significant since almost 30 years and living of nostalgia of their fans
in reply to Liam @ GamingOnLinux 🐧🎮

Whether mmos can ever be good aside, some minimal improvements:

- The challenging (pve) content should be solo content; group content should be about having fun in a group. Hard group content will always create toxic behavior.

- Challenging content should give cosmetic rewards, not more power (these players are already good, they don't need it)

- Gearing and leveling systems don't belong in multiplayer games; power level should be static (global changes notwithstanding)

in reply to Liam @ GamingOnLinux 🐧🎮

Bonus unpopular opinion:
Modern JRPGs have lost the plot; classic jrpgs were at the mechanical level games of resource management and optimization (mainly MP, but also inventory). Endless active inventories (ie other than banks) and too-frequent healing broke JRPGs as games and gave birth to the anime-movie-locked-behind-boring-grinds genre.
in reply to Liam @ GamingOnLinux 🐧🎮

Games shouldn't strive for 'realism' for gameplay mechanics. The vast majority of the time it just adds complexity (or even arbitrary) that does very little to actually enhance gameplay.
in reply to Liam @ GamingOnLinux 🐧🎮

Here are a couple of my unpopular opinions on gaming:

-Outside of the Mass Effect trilogy, I could never understand the appeal of BioWare.

-Counter-Strike is one of the most tedious and generic FPS franchises I've ever played.

-I actually kind of enjoyed Duke Nukem Forever, the hate for it was way too overblown.

-Super Mario Sunshine, while good for what it is, is nowhere near among the best games in the Mario franchise.

-Clock Tower: The First Fright > Resident Evil (PSX).

-I don't consider the PlayStation 2 to be one of the greatest gaming consoles.

in reply to Liam @ GamingOnLinux 🐧🎮

Skyward Sword is still a good game, even with imperfect motion controls.
The really spicy take: Balan Wonderworld is a good game that had to compete with bad odds.

So I guess my take is: a little experimental jank is better than polished but uninteresting.

(I agree with you: I'm playing Lies of P right now and wish I could avoid dealing with weight. It's overall a fun game, though.)

in reply to Liam @ GamingOnLinux 🐧🎮

Backwards compatibility is very important and should be included in at least a generation or more of consoles.
in reply to Liam @ GamingOnLinux 🐧🎮

Multiplayer Online with strangers is not fun anymore, because of the birth of E-Sports, become toxic, Aggressive and unsportsmanlike, and stopped playing videogames for what they are and instead focus of winning, even if that means cheating.

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