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in reply to Devine Lu Linvega

Day 1: Since I'm in transit all day, I'll have to settle for a microtask for today, I've added line selection in Left, it's something that I can already do in 3 keystrokes, but I use it enough that I've been wanting to be able to do it in one.
rabbits.srht.site/decadv/
#DecemberAdventure
This entry was edited (2 weeks ago)
in reply to Devine Lu Linvega

@neauoire, do you have a post or guide somewhere about how you use Left to write HTML? I remember you mentioned some specific shortcuts, but I don’t recall the details.
in reply to Caffeine’s Heir

There is all the info on the xxiivv wiki for injecting stuff.

There's nothing especially for html, but what I do, is for a html project, I have t/ folder which contains all the tags I use, so I can write tables and lists quickly with alt+tab.

This entry was edited (2 weeks ago)
in reply to Devine Lu Linvega

Day 2: If you'll allow me this one flex, I've implemented Conway's Game Of Life, in the Orca esolang, which itself is implemented in the Uxntal esolang.
rabbits.srht.site/decadv/
#DecemberAdventure
in reply to Devine Lu Linvega

Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
rabbits.srht.site/decadv/
#DecemberAdventure

This entry was edited (2 weeks ago)
in reply to Devine Lu Linvega

yo dawg I made a lang in my lang so that you can lang while you lang

Devine Lu Linvega reshared this.

in reply to Bad Diode

let's find out how meta we can go!
This entry was edited (1 week ago)
in reply to Devine Lu Linvega

Day 4: Finished the reader function for the Lisp I started yesterday. It's already capable of parsing and reducing some expressions, but I have yet to implement lambda and closure bindings, which I'll do tomorrow!

rabbits.srht.site/decadv/
#DecemberAdventure

This entry was edited (1 week ago)
in reply to yumaikas/sakiamu

@sakiamu yeah, I'm thinking it might be fun to do langjam with it, I just need to add a few bindings to Varvara and it should be good to go.
in reply to Devine Lu Linvega

Day 5: Implemented a comfy little lisp called Heol that fits in a 2kb rom! It's designed to be usable with even the simpler emulators, like uxnmin.c and REPLs. It's missing I/O still, something for tomorrow.

Also, @vacuumbeef finished up the Game Of Life implementation in Orca and it's amazing: llllllll.co/t/orca-livecoding-…

rabbits.srht.site/decadv/
#DecemberAdventure

This entry was edited (1 week ago)
in reply to Devine Lu Linvega

Heol is mind-blowing, I would have expected Lisp to be much harder to implement on Uxn!
in reply to Finn

@soxfox42 I thought so as well, I'm still reeling thinking about how well it maps to it, I don't think I've fully understand what that means yet.
@Finn
in reply to Devine Lu Linvega

Day 8: Slow day, did some proof-reading, improved Sunflower BASIC, wrote a bit of Lisp, implemented (seq x) for sequencing functions, then decided I didn't want it, so I took it off again.

Wrote my log in #solresol 🌻

rabbits.srht.site/decadv/
#DecemberAdventure

This entry was edited (1 week ago)
in reply to Devine Lu Linvega

Have you got a link for the sewing method? Your original HDPA has instructions for the clip only, unless I missed the link there. Looks a great way to go more analog over the holidays.
in reply to Dave Gray

I do yeah, click on the second link at the top "Five-Hole Pamphlet Stitch."
kokorobot.ca/site/five_hole_pa…

The link is also at the bottom of the HPDA page on xxiivv.

This entry was edited (1 week ago)
in reply to xyhhx

do you mean it has 8 pages in total? In that case you probably don't need the thread, zines hold well together. In any case, enjoy your DIY notebook!
This entry was edited (6 days ago)
in reply to xyhhx

@xyhhx Usually, I bind 4 zines together at the spine, so i makes for these thicker notebooks. They're easier to write on because they're more rigid.
in reply to Devine Lu Linvega

neat! I've made a bunch of "these" (well, kind of the same concept excepts not as a complete smartphone replacement) in the past, but mostly out of scrap paper from old incomplete notebooks and cute cardboard from magazines, flyers etc. I'm getting inspired to get back to that, now that my pocket notebook is running out of pages...
in reply to Arianna Masciolini

@harisont you make covers for them!! damn that's a good idea, I don't and so the first page always turn super grimmy after spending a few weeks in my back-pocket. These are gorgeous.
in reply to Devine Lu Linvega

Day 10: I was given some really awful, but intense, pre-workout this morning, and the jitteriness hasn't really left yet, I bounced between things all day.

I've improved SunflowerBASIC so that it handles theme files better, I added a 80 columns marker to Left to see how wide the paragraphs are at a glance, I spent some time setting up ScummVM, so Rek and I can play The Neverhood over the holidays. I also played with Spirographs and did some proof-reading for the Victoria-Sitka Logbook.

rabbits.srht.site/decadv/
#DecemberAdventure

This entry was edited (1 week ago)
in reply to Devine Lu Linvega

I saw your post and was thinking about doing something similar (I made some small 10 page notebooks for work and have enjoyed using them when away from a desk/computer).

Do you add any templating to the pages? Or any binding along the spine other than the clip in your photo?

in reply to Space Parasite

@JumbocactuarX27 I keep the pages blank, and make my own templates by pen as needed. I bind them, sometimes I only keep them clipped(like wiki.xxiivv.com/site/hpda) The idea is that it takes no time to make.
in reply to Devine Lu Linvega

I was thinking yesterday, if maybe it was possible to make it so the world was looping instead of having boundaries. Instead of using 3 x Qs, 9 x Os with modulo.
This entry was edited (1 week ago)
in reply to Devine Lu Linvega

its probably possible, but I don't completely understand what you mean
in reply to Devine Lu Linvega

oh by the way, I just found a bug, it's also in your patch. You need to have a X to constantly erase everything under "vp". Because in some cases it will bang one frame longer. You can test it with "111"
in reply to vacuumbeef

@vacuumbeef *chef's kiss* You should put it up on the Orca forum, I think it would be nice to keep this in memory somewhere less temporary than here.
llllllll.co/t/orca-livecoding-…
in reply to Devine Lu Linvega

just posted on the forum couple minutes ago.
I almost forgot honestly haha
This entry was edited (1 week ago)
Unknown parent

hometown - Link to source
Devine Lu Linvega
if you click on the link "video", you can see it move : )
This entry was edited (2 weeks ago)
Unknown parent

hometown - Link to source
Devine Lu Linvega
@shaknais I felt like I was pretty close, didn't realize I was 5 minutes away from having lambdas work 😀

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