Day 1: Since I'm in transit all day, I'll have to settle for a microtask for today, I've added line selection in Left, it's something that I can already do in 3 keystrokes, but I use it enough that I've been wanting to be able to do it in one. rabbits.srht.site/decadv/ #DecemberAdventure
@neauoire, do you have a post or guide somewhere about how you use Left to write HTML? I remember you mentioned some specific shortcuts, but I don’t recall the details.
There is all the info on the xxiivv wiki for injecting stuff.
There's nothing especially for html, but what I do, is for a html project, I have t/ folder which contains all the tags I use, so I can write tables and lists quickly with alt+tab.
Day 2: If you'll allow me this one flex, I've implemented Conway's Game Of Life, in the Orca esolang, which itself is implemented in the Uxntal esolang. rabbits.srht.site/decadv/ #DecemberAdventure
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
Day 4: Finished the reader function for the Lisp I started yesterday. It's already capable of parsing and reducing some expressions, but I have yet to implement lambda and closure bindings, which I'll do tomorrow!
Day 5: Implemented a comfy little lisp called Heol that fits in a 2kb rom! It's designed to be usable with even the simpler emulators, like uxnmin.c and REPLs. It's missing I/O still, something for tomorrow.
Day 8: Slow day, did some proof-reading, improved Sunflower BASIC, wrote a bit of Lisp, implemented (seq x) for sequencing functions, then decided I didn't want it, so I took it off again.
Have you got a link for the sewing method? Your original HDPA has instructions for the clip only, unless I missed the link there. Looks a great way to go more analog over the holidays.
neat! I've made a bunch of "these" (well, kind of the same concept excepts not as a complete smartphone replacement) in the past, but mostly out of scrap paper from old incomplete notebooks and cute cardboard from magazines, flyers etc. I'm getting inspired to get back to that, now that my pocket notebook is running out of pages...
@harisont you make covers for them!! damn that's a good idea, I don't and so the first page always turn super grimmy after spending a few weeks in my back-pocket. These are gorgeous.
Day 10: I was given some really awful, but intense, pre-workout this morning, and the jitteriness hasn't really left yet, I bounced between things all day.
I've improved SunflowerBASIC so that it handles theme files better, I added a 80 columns marker to Left to see how wide the paragraphs are at a glance, I spent some time setting up ScummVM, so Rek and I can play The Neverhood over the holidays. I also played with Spirographs and did some proof-reading for the Victoria-Sitka Logbook.
I saw your post and was thinking about doing something similar (I made some small 10 page notebooks for work and have enjoyed using them when away from a desk/computer).
Do you add any templating to the pages? Or any binding along the spine other than the clip in your photo?
@JumbocactuarX27 I keep the pages blank, and make my own templates by pen as needed. I bind them, sometimes I only keep them clipped(like wiki.xxiivv.com/site/hpda) The idea is that it takes no time to make.
I was thinking yesterday, if maybe it was possible to make it so the world was looping instead of having boundaries. Instead of using 3 x Qs, 9 x Os with modulo.
oh by the way, I just found a bug, it's also in your patch. You need to have a X to constantly erase everything under "vp". Because in some cases it will bang one frame longer. You can test it with "111"
@vacuumbeef *chef's kiss* You should put it up on the Orca forum, I think it would be nice to keep this in memory somewhere less temporary than here. llllllll.co/t/orca-livecoding-…
Changbai feels hopeful
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Tendrilis
www.omniglot.comChangbai feels hopeful
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteCaffeine’s Heir
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Caffeine’s Heir • • •There is all the info on the xxiivv wiki for injecting stuff.
There's nothing especially for html, but what I do, is for a html project, I have t/ folder which contains all the tags I use, so I can write tables and lists quickly with alt+tab.
Caffeine’s Heir
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteAdrian
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Adrian • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteBad Diode
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Devine Lu Linvega
in reply to Bad Diode • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •Day 4: Finished the reader function for the Lisp I started yesterday. It's already capable of parsing and reducing some expressions, but I have yet to implement lambda and closure bindings, which I'll do tomorrow!
rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteyumaikas/sakiamu
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to yumaikas/sakiamu • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •Day 5: Implemented a comfy little lisp called Heol that fits in a 2kb rom! It's designed to be usable with even the simpler emulators, like uxnmin.c and REPLs. It's missing I/O still, something for tomorrow.
Also, @vacuumbeef finished up the Game Of Life implementation in Orca and it's amazing: llllllll.co/t/orca-livecoding-…
rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteFinn
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Finn • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •Day 8: Slow day, did some proof-reading, improved Sunflower BASIC, wrote a bit of Lisp, implemented (seq x) for sequencing functions, then decided I didn't want it, so I took it off again.
Wrote my log in #solresol 🌻
rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteDevine Lu Linvega
in reply to Devine Lu Linvega • • •rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteDave Gray
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Dave Gray • • •I do yeah, click on the second link at the top "Five-Hole Pamphlet Stitch."
kokorobot.ca/site/five_hole_pa…
The link is also at the bottom of the HPDA page on xxiivv.
Rek Bell — five hole pamphlet stitch
kokorobot.caxyhhx
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in reply to Devine Lu Linvega • • •Devine Lu Linvega
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in reply to Devine Lu Linvega • • •Devine Lu Linvega
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in reply to xyhhx • • •Devine Lu Linvega
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in reply to Devine Lu Linvega • • •Arianna Masciolini
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Arianna Masciolini • • •Devine Lu Linvega
in reply to Devine Lu Linvega • • •Day 10: I was given some really awful, but intense, pre-workout this morning, and the jitteriness hasn't really left yet, I bounced between things all day.
I've improved SunflowerBASIC so that it handles theme files better, I added a 80 columns marker to Left to see how wide the paragraphs are at a glance, I spent some time setting up ScummVM, so Rek and I can play The Neverhood over the holidays. I also played with Spirographs and did some proof-reading for the Victoria-Sitka Logbook.
rabbits.srht.site/decadv/
#DecemberAdventure
December Adventure 2023-2024
rabbits.srht.siteBeady Belle Fanchannel
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Beady Belle Fanchannel • • •Space Parasite
in reply to Devine Lu Linvega • • •I saw your post and was thinking about doing something similar (I made some small 10 page notebooks for work and have enjoyed using them when away from a desk/computer).
Do you add any templating to the pages? Or any binding along the spine other than the clip in your photo?
Devine Lu Linvega
in reply to Space Parasite • • •hpda
XXIIVVvacuumbeef
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Devine Lu Linvega
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Devine Lu Linvega
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vacuumbeef
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in reply to vacuumbeef • • •vacuumbeef
in reply to Devine Lu Linvega • • •I almost forgot honestly haha
Devine Lu Linvega
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Unknown parent • • •Devine Lu Linvega
Unknown parent • • •256k
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