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It's pretty crazy Valve can give a game a Steam Deck Playable rating, give it a special banner on the Steam page to note it's a most-played game on Steam Deck....and then the developer can just add anti-cheat, not enable it and tell people it was never officially supported huh?

https://www.gamingonlinux.com/2024/09/grand-theft-auto-v-gets-battleye-anti-cheat-breaks-online-play-on-steam-deck-linux/

in reply to seyon

@seyon no it won't https://www.gamingonlinux.com/2024/09/microsoft-windows-kernel-changes-dont-suddenly-mean-big-things-for-linux-gaming/
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Nothing there confirms one thing or the other ๐Ÿ˜€
https://steamdeckhq.com/news/we-may-see-end-of-kernel-level-anti-cheat/

I guess time will tell.

in reply to seyon

@seyon I'll just point again, to the article of mine i linked you to, everyone is wrong on this, developers don't need kernel-level to block Linux, it means nothing for us
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Well there goes my 10 bucks. I think I am just gonna avoid buying multiplayer online games even if they work on Linux unless the game is listed as officially supported on Linux like CS2.

Unfortuantely I hate to play solo. Online gaming is fun because I can chat with my friends.

This entry was edited (3 days ago)
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

This is surely going to make things salty who bought GTA V exclusively for Steam Deck.
This entry was edited (3 days ago)
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

The other day I was thinking about GTA 6 and was sure that Rockstar will definetly enable Anti-Cheat on online mode.

I was not expecting GTA V to get that treatment. But having seen the amount of cheating on GTA V, it is justified. I myself always played with Closed Friends Session to keep cheaters out.

This entry was edited (3 days ago)
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

hoping they didn't block linux intentionally and fix it soon ๐Ÿ™๐Ÿ™๐Ÿ™
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

This is a problem though. The game was never advertised as being compatible with Linux. None of them are.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Battleye was the main reason most online games didn't worked on Linux; This piece of shit of software finally got some support some years ago. But Battleye is so unstable that it's a full time job for some people working on Proton.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

It's like Rockstar is just fucking over any person on Linux or has proper security measures on their computer.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

time and time again, I have to repeat this to free operating system users: games that don't support any system outside of Windows and Mac don't care about you, you're not even second class citizen. Proton/Wine is a bypass you use and others made. They don't give a dime to the developers of Proton/Wine or any kind of software that you're using to run their games. They don't give a shit.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

First time?
Before it was Riot-games.
Before it was Bungie.
Before it was Blizzard.
EU, Ubisoft and every other large game company - all of the "broke" linux support at some point for many of their online games for last 10 years.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

not to downplay how disappointing this must be for GTA V Online players, but as a long time Linux gamer (~20 years at this point) I'm not worried about having to boot into Windows any time soon. There are so many games that work effortlessly on Linux thanks to Steam and Proton that I'm never going to run out of entertainment, even if I can't play everything. It's a night and day improvement over wine in 2004.
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

- rockstar press hasnโ€™t replied
- their support team just copy pasted the new FAQ entry to me and washed their hands of it
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

the wording of the FAQ regarding the Steam deck also reads a bit like "We don't give a f..."
in reply to cerberus1746

@cerberus1746 yeah, Valve really need to have an opinion on this. It's a top 10 game on their console platform. They can't be laissez faire on this. They care about their customers in other ways, so this is the same. It really undermines the Steam support levels.
in reply to Bakunin Boys

@bakuninboys @cerberus1746 I have contacted Valve, waiting on a reply, and I will be doing a further article to discuss the situation but have to wait on Valve for a reply (or no reply) and see how long it takes them to update the Steam Deck rating too
in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Honestly, this is why I use GOG to buy my games whenever possible.

As long as I have the offline installer backed up, I know my game will continue to work as expected.

#DRMfree #GOG #LinuxGaming #Linux

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

one more name to add to my list of "no more money from me"...

Bungie
Epic
Microsoft
Rockstar

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

To people who keep saying Microsoft are removing kernel-level stuff, it won't solve the situation, which I already wrote about:

https://www.gamingonlinux.com/2024/09/microsoft-windows-kernel-changes-dont-suddenly-mean-big-things-for-linux-gaming/

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

It won't solve it directly, but if win32 games are forced to abandon proprietary kernel anti-cheat in place of some kind of standardized Windows API, then potentially that API could be implemented on Linux/Wine.

A lot of other things need to fall in place for that to happen, though. I've been wondering what Valve were going to do about this for a while, I've speculated that maybe SteamOS could ship with a signed kernel, secure boot, remote attestation and run games in secure VMs?

in reply to Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Man, you broke the dreams of a lot of people.

It's a joke

Thank you for this. It makes me think and understand.

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โ‡ง