It's pretty crazy Valve can give a game a Steam Deck Playable rating, give it a special banner on the Steam page to note it's a most-played game on Steam Deck....and then the developer can just add anti-cheat, not enable it and tell people it was never officially supported huh?
Grand Theft Auto V gets BattlEye anti-cheat, breaks online play on Steam Deck / Linux
Surprisingly, Rockstar have now added BattlEye anti-cheat to Grand Theft Auto V, and sadly it seems they have not enabled the support for Linux desktop and Steam Deck with Valve's Proton.Liam Dawe (GamingOnLinux)
seyon
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to seyon • • •Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
Liam Dawe (GamingOnLinux)seyon
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Nothing there confirms one thing or the other ๐
https://steamdeckhq.com/news/we-may-see-end-of-kernel-level-anti-cheat/
I guess time will tell.
We May See The End of Kernel-Level Anti-Cheat Soon - Steam Deck HQ
Noah Kupetsky (Steam Deck HQ)Liam @ GamingOnLinux ๐ง๐ฎ
in reply to seyon • • •JC Palmer
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •cslinuxboy
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Bacteria
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Well there goes my 10 bucks. I think I am just gonna avoid buying multiplayer online games even if they work on Linux unless the game is listed as officially supported on Linux like CS2.
Unfortuantely I hate to play solo. Online gaming is fun because I can chat with my friends.
Bacteria
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Bacteria
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •The other day I was thinking about GTA 6 and was sure that Rockstar will definetly enable Anti-Cheat on online mode.
I was not expecting GTA V to get that treatment. But having seen the amount of cheating on GTA V, it is justified. I myself always played with Closed Friends Session to keep cheaters out.
Jaxay
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Cosvak
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •unexpectedteapot
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Danil
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Before it was Riot-games.
Before it was Bungie.
Before it was Blizzard.
EU, Ubisoft and every other large game company - all of the "broke" linux support at some point for many of their online games for last 10 years.
eanopolsky
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •- their support team just copy pasted the new FAQ entry to me and washed their hands of it
Benjamin
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Leandro (Cerberus1746)
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Bakunin Boys
in reply to Leandro (Cerberus1746) • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Bakunin Boys • • •Leandro (Cerberus1746)
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •@bakuninboys Let's hope they answer.
I think they will take a bit because sadly it is a big issue for them too.
TruckStopSantaClaus
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Professor Code
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Honestly, this is why I use GOG to buy my games whenever possible.
As long as I have the offline installer backed up, I know my game will continue to work as expected.
#DRMfree #GOG #LinuxGaming #Linux
portugalense
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Fishd
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •one more name to add to my list of "no more money from me"...
Bungie
Epic
Microsoft
Rockstar
Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •To people who keep saying Microsoft are removing kernel-level stuff, it won't solve the situation, which I already wrote about:
https://www.gamingonlinux.com/2024/09/microsoft-windows-kernel-changes-dont-suddenly-mean-big-things-for-linux-gaming/
Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
Liam Dawe (GamingOnLinux)sharkcheese
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •It won't solve it directly, but if win32 games are forced to abandon proprietary kernel anti-cheat in place of some kind of standardized Windows API, then potentially that API could be implemented on Linux/Wine.
A lot of other things need to fall in place for that to happen, though. I've been wondering what Valve were going to do about this for a while, I've speculated that maybe SteamOS could ship with a signed kernel, secure boot, remote attestation and run games in secure VMs?