Reddit, where sanity goes to die. According to Reddit, it's perfectly fine to list a game like GTA V Enhanced as Playable on Steam Deck, even though online play is intentionally blocked, because single-player works.
reddit.com/r/SteamDeck/commentโฆ
Person 1: "Hey guys, check out GTA V Enhanced on Steam Deck. It's Playable!!"
Person 2 who just bought it: "Uh, but online doesn't work?"
Person 1: "But it's Playable offline!"
๐
Dror Bedrack
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Distante
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Distante • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •When you look over Reddit comments on Steam Deck ratings, they swing wildly between these sorts of things depending on the game and the persons mood:
- "It clearly deserves to be playable, even though online doesn't work"
- "It shouldn't be verified, it dips once below 30FPS!"
Alien software, human hardware
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Edit: that was ambiguous, i meant "humanity can be sorted in 2 categories depending n which comment they make."
Much less witty with that ilger explanation though ๐
AndyGER
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Dave Airlie
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Brodie Robertson
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Strapped Penguin
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Lyrenhex
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •I still don't understand why Valve doesn't have a 'Partially Playable' rating for stuff like this.
the gulf between "doesn't work at all" (implied by 'Unsupported') and "all modes of the game work" is vast.
that and their docs don't actually specify 'fully functional' for Playable (it's implied by the definition of Verified and their examples of 'Playable' issues), tbf, which would lead to this kind of inconsistency from interpretation.
Steam Deck Compatibility Review Process (Steamworks Documentation)
partner.steamgames.comLiam @ GamingOnLinux ๐ง๐ฎ
in reply to Lyrenhex • • •RiQuY (Ricardo-Stryki)
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to RiQuY (Ricardo-Stryki) • • •@RiQuY @lyrenhex which is already bundled into deck verified
there is no point in adding category after category, giving people a longer and longer list to read to know if the game is playable on a *specific* system or not
Lyrenhex
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •thinking about it, though, this would make it simpler for 'normies', I think?
right now, we have inconsistency between whether 'Playable' means the entire game is playable or just a single mode of it. whichever of those is 'correct' is irrelevant for as long as the specification is ambiguous enough to allow it to happen. instead, you have to refer to 3rd-party testing - a la ProtonDB - to work out if GTA V supports Online...
(aside: saying that Playable requires both modes to be functional is also not ideal rn: some people won't want to play Online, so it's giving them more work to identify if it's actually non-functional or if it's good enough for them to play.)
A 'Partially Playable' (or equiv. wording) category would solve the ambiguity ('Playable' must hence be completely functional), and make this simpler: GTA V is Partially Playable (which part should be noted in the support modal).
Because some people will not want to play GTA Online and would be fine with that. For others, no GTA Online is a dealbreaker and being advertised as 'Playable' would feel like a scam.
Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Lyrenhex • • •@lyrenhex @RiQuY no, the rating is fine as it is, it doesn't need another category
verified: everything works
playable: has some minor issues
unsupported: major stuff doesn't work
people want to keep making it more complicated, doesn't make them correct
Valve just need to be consistent on it, adding even more to it will make inconsistencies even worse
RiQuY (Ricardo-Stryki)
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Gary Parker
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Mika
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Mika • • •OtterCynical
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •That is what "playable" means. Furthermore, this is the price one pays to be a consumer of corporate products โ to never receive the full product all at once.
Solution: Don't consume corporate products as long as that's the situation.
Liam @ GamingOnLinux ๐ง๐ฎ
in reply to OtterCynical • • •@ottercynical No, it's not what Playable means.
Playable means it has specific mostly minor issues, but the game can still be fully playable.
An entire major part of the game being blocked is not playable.
OtterCynical
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to OtterCynical • • •@ottercynical it doesnโt matter what you think of the word Playable, what matters is Valveโs rating and documentation.
A game with a major feature, what most people go for, being blocked is *not* playable by anyone with common sense
OtterCynical
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •"What i think" and the implication that i lack common sense because i didn't immediately agree wasn't the point but thanks for that.
Since everyone (except one other person) is allergic to citing the docs as their grounds for rebuttal, I'll go ahead and do the citing for others (like i find myself doing every single day).
From the docs, an extremely ambiguous incarnation of what seems like the usual definition of "playable" in comparable contexts (except, here, written as more centered on controls for whatever reason), which would be something that might inform my preconceived assumption, had I previously seen it:
>"• Playable: Your game functions on Deck, but may require manual work from the user. (Examples: manually selecting a community controller config, requiring the user to manually bring up the on-screen keyboard, or requiring the user to use the touchscreen to navigate a launcher.)
That being said, curiously enough, zero people in this thread so far (including yourself) have chosen to cite this FAQ entry on the same docs page which happens t
... show more"What i think" and the implication that i lack common sense because i didn't immediately agree wasn't the point but thanks for that.
Since everyone (except one other person) is allergic to citing the docs as their grounds for rebuttal, I'll go ahead and do the citing for others (like i find myself doing every single day).
From the docs, an extremely ambiguous incarnation of what seems like the usual definition of "playable" in comparable contexts (except, here, written as more centered on controls for whatever reason), which would be something that might inform my preconceived assumption, had I previously seen it:
>"โข Playable: Your game functions on Deck, but may require manual work from the user. (Examples: manually selecting a community controller config, requiring the user to manually bring up the on-screen keyboard, or requiring the user to use the touchscreen to navigate a launcher.)
That being said, curiously enough, zero people in this thread so far (including yourself) have chosen to cite this FAQ entry on the same docs page which happens to more strongly support your argument than some (such as myself) might have perceived the former to challenge it:
>"What does it mean when a compatibility test says one of my games is currently Unsupported on Deck?
>Almost always, an Unsupported rating
comes from one of two issues:
> โข *Your game relies on a piece of middleware or technology that Deck doesn't currently support. Some anti-cheat providers are currently unsupported, for example*, as are some media codecs used for video or audio. While we're constantly improving the range of software Deck supports, *if we don't yet support middleware that's required for part or all of your game to function, your game will be considered Unsupported.*"
And irrespective of all that, personally speaking my first core expectation would be more one of adherence and consistency, rather than interpretations of intentionally ambiguous blanket definitions. Therefore, if, for example, we're to mark Ghosts of Tsushima (disclaimer: idk anything about it) as "Unsupported" due to inoperative online features which as I understand are not absolutely essential to the product as sold, then the features of GTA should obviously be reviewed under the same criteria. Otherwise, it must be accepted that if GTA V is "Playable" while missing an arguably much more involved online aspect than Tsushima, then Tsushima needs its category changed to "Playable" in order to reflect meeting this standard. Either we (as a collective industry, setting aside perhaps only the hardest-core underground enthusiasts) have standards or we don't.
Conclusion: We don't, and GTA V is bought and paid for, while Ghosts of Tsushima is not an industry plant, hence why GoT is "Unsupported" despite meeting higher standards of compatibility under the same constraints. This, of course, is a personal hypothesis (but a fairly sane one, all things considered).
Liam @ GamingOnLinux ๐ง๐ฎ
in reply to OtterCynical • • •@ottercynical I'm not reading all that, refer to my prev reply.
If anyone thinks "Playable" should apply to a game with a major feature blocked, they're wrong.
doragasu
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •