Unity introduces new fees for game devs based on revenue and game installs - article updated based on responses from Unity (it's not looking great) https://www.gamingonlinux.com/2023/09/unity-introduces-new-fees-for-game-devs-based-on-revenue-and-game-installs/
Unity introduces new fees for game devs based on revenue and game installs
Unity Technologies have announced an overhaul to their fees for game developers, which now includes tracking game installs and revenue.Liam Dawe (GamingOnLinux)
Rasmus Lindegaard
in reply to Liam @ GamingOnLinux 🐧🎮 • • •a couple of games i am quite fond of were built with unity.
But my every impression of the game engine is that its a PoS, that is very accessible to indies. Which is a shame.
Smallpawn
in reply to Liam @ GamingOnLinux 🐧🎮 • • •I have always thought Godot had good potential , and with Godot 4 that potential has only increased. Very passionate and helpful community.
I guess this change might make Godot's (and other engines') community grow. Although learning a new engine might be a deal breaker for some companies, it might not be so for independent game developers or small studios.
Jeremy Bray
in reply to Liam @ GamingOnLinux 🐧🎮 • • •Romain Alberich
in reply to Liam @ GamingOnLinux 🐧🎮 • • •Misturgy
in reply to Liam @ GamingOnLinux 🐧🎮 • • •(The "has always been" part seems funny considering it was the opposite a few minutes ago)