very nice, I have gone down that route and found that something like Porporo is a more practical approach than potato(where every program share the same 64kb of ram).
I realize that you don't have a real use in mind, but I think allocating a uxn cpu for each program is going to make things more fun, you could build on that, where the menu you're building now could be its own program, floating above the desktop program, and the other applications.
if you go this way, that means that all the roms that you build, would be cross compatible with porporo, and also you'll be able to use normal roms like left, nasu, grail, orca, etc.. directly into your system.
Devine Lu Linvega
in reply to Felipe Kinoshita • • •Felipe Kinoshita
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Felipe Kinoshita • • •Felipe Kinoshita
in reply to Devine Lu Linvega • • •@neauoire I'm currently using uxn to test some concepts but the end goal would be to create a little desktop computer.
Here's the first note about it with some quick drawings and ideas!
Devine Lu Linvega
in reply to Felipe Kinoshita • • •very nice, I have gone down that route and found that something like Porporo is a more practical approach than potato(where every program share the same 64kb of ram).
I realize that you don't have a real use in mind, but I think allocating a uxn cpu for each program is going to make things more fun, you could build on that, where the menu you're building now could be its own program, floating above the desktop program, and the other applications.
https://git.sr.ht/~rabbits/porporo
~rabbits/porporo - Varvara Multiplexer, written in Tal/ANSI C(SDL2) - sourcehut git
git.sr.htFelipe Kinoshita
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Felipe Kinoshita • • •