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Items tagged with: uxn


Working on a game where you have programmable units. Still figuring out exactly in which direction it's gonna go. Today I had a break from parenting and implemented an in-game debugger for the #uxn machines that power each unit.

#gamedev


It's time for an afternoon break and I wanted to give #uxn a try. I'm on NixOS. I see there's a package on nixpkgs: https://github.com/NixOS/nixpkgs/blob/nixos-24.11/pkgs/by-name/ux/uxn/package.nix

is that a good idea to go this way? Does that make a difference from following the instructions at https://100r.co/site/uxn.html?

#uxn


I wrote a quick script to convert 1-bit drawings in Noodle’s .icn format to .png https://github.com/seanlabean/sonoshee/blob/main/poodle.py

I call it Poodle. Only Noodles can be Poodled at the moment, but I hope to generalize this to any .icn file.

I love writing scripts that help me with my hobbies 😀 I am using Noodle to draw scenes from an Underground fantasy world I am dreaming up. Here is “Ayers’ Node”

#1bit #uxn #pixelart


This is unxgo, inspired and based on @RavenLuni 's work at Hundred Rabbits.

https://github.com/ha1tch/unxgo

With many thanks and unreserved admiration for @RavenLuni and @rek 's inspiring, delicate, and beautifully precise work

My stuff is work in progress, not yet complete, may not compile. May implement a different kind of bitmap graphics system going forward.

My goal is not to offer a competing Varvara implementation on big systems, but to learn the platform and see how much of it I'm able to implement on other smaller systems. Possibly, eventually with TinyGo on microcontrollers, Z80, and the like.

Other work in progress: a DSL that works like a lua layer on top of unxtal called ualunx

#retrocomputing #uxn


Oquonie on #Playdate!
Biiiig big big big thanks to @bd, @mario_afk @alderwick and @tendigits for making this possible.
https://hundredrabbits.itch.io/oquonie
#uxn


hanging out in the #uxn irc channel on a dec vt520, as you do
#uxn


Spent the morning improving the html5 #uxn emulator. Oquonie is now entirely playable in the browser.
https://hundredrabbits.itch.io/oquonie
#uxn


Since I seem to have more money than sense, I got hold of an #AnaloguePocket and gotta say, this thing sure is cool.

Here it is running Donsol by @neauoire and @rek (#varvara core).

#HandheldGaming #uxn


I spent a few hours so we could easily push embedded builds of our #uxn roms to run directly in the browser on @itchio.

Also, @rek drew some excellent characters for the improved documentation for the rewriting playground!

https://hundredrabbits.itch.io/tote


Tsoding modifies Lagrange to use #Uxn as scripting language for #Gemini websites, haha. Like Java applets, but uxn roms.
https://www.twitch.tv/videos/2354046703
:uxn:


I'm a little bit tired of Z80, I'm taking a break and I'll be learning #uxntal by the great @neauoire

Join me !! https://www.twitch.tv/astatinchan/

#vtuber #twitch #uxn #uxntal #permacomputing #happyBunny


For #decemberadventure day 5 I created a font for #uxn glyph language with modes and by typing the original syllabes as proposed by @neauoire. I created this for a project I'm working on since I needed font support. Will share the files shortly in case anyone is interested.


I’ve been learning some Verilog, and attempting to rewrite the Pocket Varvara core.

The design is a little simpler than before. It’s also a little faster and higher res now

It still doesn’t do everything the PipelineC version of core can do, but this rewrite may prove worthwhile in the end. Lots of catching up to do still 🙂

The screen test ROM is looking pretty good though, except for the top and left edge

#uxn #varvara #AnaloguePocket


Finished v0.1.0 of Tuor, a basic Gemini client for #uxn.

For now it requires Finwë's `.Net` device, so you'll have to run with with `finwe -g src/main.finw` rather than any other Uxn emulator.

There's still a lot to do, but for now I'm going to focus on getting `.Net` into other emulators, and fixing the many issues in Finwë that working on Tuor surfaced (`rg 'TODO: Finwe: ' src/`).

https://github.com/kiedtl/tuor

https://github.com/kiedtl/finwe/blob/trunk/std/net.finw

#uxn


Autumn is just around the corner, and when the leaves begin to fall, it will have been four years since the early sketches of a personal computing system which became #Uxn. I thought it would be interesting to look back and see what has happened since.

https://wiki.xxiivv.com/site/now_lie_in_it.html

#uxn


Content warning: uxn unicode support


Got a bit carried away with #uxn adelie, and decided I needed to make my own presentation tool. Behold:
#uxn


Finalized the implementation of #uxn macros across the rest of the ecosystem, Left and Uxnfor should now handle them properly.
https://wiki.xxiivv.com/site/uxnfor.html
#uxn


Integrated the Uxntal opcode reference into uxn.wasm. Now every opcode implementation has documentation and examples. https://github.com/remko/uxn.wasm/blob/main/src/uxn.wat #uxn
#uxn


kodiak version 1 is done!

there are still some things i'd like to add later but for a #uxn solitaire game this is fairly complete.

splash screen ✔️
animations ✔️
automatic moves ✔️
music ✔️

get the ROM and source code here: https://git.phial.org/d6/kodiak

#uxn


I am not usually much into games at all but I really enjoyed Tile Garden (https://kylep.itch.io/tile-garden) by https://kyleperik.com which was a submission for the https://wattwise.games game jam. It is made with #Uxn which makes it extra sparkly...
#uxn


Suggested change to the #uxn macros, some thoughts and ideas. It doesn't break compatibility and should make writing a few things a bit more fun.
https://lists.sr.ht/~rabbits/uxn/%3Ccf45df06-c866-4909-9a6d-aef54083f986@100r.co%3E
#uxn


Content warning: electrified ink


the #oldcomputerchallenge brings together not just machine freaks, hackers, or ascetics. Just idling in the irc channel exposes one to many hidden talents.

Mouse-drawn radio by emilio in noodle. https://110010100.neocities.org/

#uxn #art #monochrome


Happy to report that uxnfloppy works great on this old Latitude E6410! Excellent work @gustav #uxn


Content warning: I've been puzzling over the Binary Golf 4 puzzle, the task is to create the smallest self-replicating file.


I got wondering how much work it would be to compile s-expressions to #uxn, it turns out, not a lot.

As a test, I've only implemented `let`, but it's shockingly easy to map lisp-like syntax to the uxn assembly, I might push this further still.

https://git.sr.ht/~rabbits/qzil/tree/master/item/src/qzil.tal

#uxn


I spent the evening analyzing opcode usage in UXN programs.

The most used opcodes are DEO2, JMP2r and ADD2. Almost half of all opcodes are never used in the 22413 LOC that were analyzed. The majority of unused opcodes are return stack variants ("r").

In the table below, the most used opcodes are marked in red, the least used in blue. Opcodes that were never used are shown in light grey.

#uxn

#uxn


good luck! 🤞 i'm back to thinking about exotic number systems for #uxn, #modal, hoax, etc.

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