Valve pinch a little code from Godot for Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Team Fortress 2 https://www.gamingonlinux.com/2025/02/valve-pinch-a-little-code-from-godot-for-half-life-2-counter-strike-source-day-of-defeat-source-team-fortress-2/
#Godot #OpenSource #Steam #Valve #HL2 #CounterStrike #Gaming
Valve pinch a little code from Godot for Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Team Fortress 2
This is the beauty of open source in action - everyone can benefit. Valve are no stranger to open source, and as it turns out they're using a little bit of code from Godot Engine now too.Liam Dawe (GamingOnLinux)
Vancha :fedora:
in reply to Liam @ GamingOnLinux 🐧🎮 • • •sounds like they're doing something good. Compared to the companies that just steal code and contribute nothing, I owe all my gaming stuff to them. A company employing people to work on open source stuff is a company I like to support.
Controversies about money aside, a lot of people are using open source code written by valve engineers 😀
Charles Corbett
in reply to Liam @ GamingOnLinux 🐧🎮 • • •André-LA 🎀 gamedev
in reply to Liam @ GamingOnLinux 🐧🎮 • • •according to a reddit user, the algorithm it's from nvidia:
https://www.reddit.com/r/godot/comments/1itcb43/comment/mdqcxgc/