I've been making more use of GDQuest's emacs package this last week and... wow, #GameDev is suddenly a much more pleasant experience. Being able to use tools I'm comfortable with and just open Godot to edit levels or run the game is quite nice.
https://github.com/godotengine/emacs-gdscript-mode
GitHub - godotengine/emacs-gdscript-mode: An Emacs package to get GDScript support and syntax highlighting.
An Emacs package to get GDScript support and syntax highlighting. - GitHub - godotengine/emacs-gdscript-mode: An Emacs package to get GDScript support and syntax highlighting.GitHub
nebunez
in reply to Cidney • • •