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Unity Considers Tentative Changes To Controversial Policies https://www.gamingonlinux.com/2023/09/unity-considers-tentative-changes-to-controversial-policies/

#Unity #GameDev

in reply to Liam @ GamingOnLinux 🐧🎮

What an utter load of shit. We go from automatic tracking based on lifetime install count to devs "self-reporting".

The spyware is already in the engine. They didn't come up with the first possibility based on a lack of current technological implementation required to achieve it.

The fact that they are attempting to wave away the privacy aspect of it now is telling.

TLDR: Don't buy what Unity is selling. They are fucking liars.

in reply to Liam @ GamingOnLinux 🐧🎮

Indie devs everywhere still consider tentative changes away from Unity due to controversial policies
in reply to Liam @ GamingOnLinux 🐧🎮

The power of the community is amazing, but as mentioned trust has been shattered. This will be great for those developers that have no choice but to stick with Unity, but this has already pushed more people over to open source solutions like #Godot which I love.

Unity really went a placed a land mine, took a lap, and jumped right on top of it.

in reply to Liam @ GamingOnLinux 🐧🎮

I said it about fusion360 when they tried to change their free policy, "Believe people(companies) when they tell you who they are."
Even if they roll it back now, you know where they want to go, and it's only a matter of time till they get there. They just change the tactic to the "boil the frog" method of slow change over time.
in reply to Liam @ GamingOnLinux 🐧🎮

Whatever they do will be too little, too late. They've burned their bridges.
in reply to Liam @ GamingOnLinux 🐧🎮

Nope and a thousand times nope, they blew it, let them sink in their own misery, instead of paying money to Unity, consider donating it to Godot, cuz they ACTUALLY care about their people and not about the money.
in reply to Liam @ GamingOnLinux 🐧🎮

Is this a case of leopards ate my face, so maybe I should stop putting meat on my beard?

Or the community surrounding Godot and support a public option?

in reply to Liam @ GamingOnLinux 🐧🎮

Lol too late, the damage is already done. Any dev looking at making a project that could potentially bring in the kinds of numbers Unity is talking about is not going to bother with Unity in fear they change their policies again

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