Now that the game loop is done, we've started adding sounds, Easter eggs and complete the implementation of the remaining assets and animations.
I've just added the Hundred Rabbits splash screen to the game, which was made by @alderwick!
I've just added the Hundred Rabbits splash screen to the game, which was made by @alderwick!
Devine Lu Linvega
in reply to Devine Lu Linvega • • •The entire game and all its assets is about 70kb zipped, we will also make an executable where the rom is wrapped within an emulator that will be in the 300kb range.
The original version of this game was nearly 200mb.
Tekgo
in reply to Devine Lu Linvega • • •slewis
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to slewis • • •🍂Evan Balster🍂
in reply to Devine Lu Linvega • • •How to Hide Zip Files Inside a Picture Without any Extra Software in Windows
Taylor Gibb (How-To Geek)Karol Belina
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to Karol Belina • • •Kira, feral fox 🦊 🏳️⚧️
in reply to Karol Belina • • •Karol Belina
in reply to Kira, feral fox 🦊 🏳️⚧️ • • •Devine Lu Linvega
in reply to Karol Belina • • •Good book on the topic 😀
BartGo
in reply to Devine Lu Linvega • • •Devine Lu Linvega
in reply to BartGo • • •R. L. Dane :debian: :openbsd:
in reply to Devine Lu Linvega • • •Also some monochrome VIC-20 games.
What format was the 200mb version in? Flash? Director?
That's an amazing amount of efficiency (in encoding) gained.
@alderwick
Devine Lu Linvega
in reply to R. L. Dane :debian: :openbsd: • • •R. L. Dane :debian: :openbsd:
in reply to Devine Lu Linvega • • •Was the iOS version any slimmer?
Devine Lu Linvega
in reply to R. L. Dane :debian: :openbsd: • • •R. L. Dane :debian: :openbsd:
in reply to Devine Lu Linvega • • •