I have now achieved mpeg-level glitching.
(probably due to the fact that I'm using the same buffer for storing the frame data and reading the file)
#uxn
(probably due to the fact that I'm using the same buffer for storing the frame data and reading the file)
#uxn
ghettobastler
in reply to ghettobastler • • •So now, I got transparency optimization working! And it seems ok-ish at reducing the file size:
- BadApple!!: 4.4M vs 20M raw ICN
- keyboard-cat: 605K vs 769K raw ICN
- skate: 2.7M vs 3M raw ICN
Devine Lu Linvega
in reply to ghettobastler • • •Devine Lu Linvega
Unknown parent • • •