Unity cancels the stupid Runtime Fee https://www.gamingonlinux.com/2024/09/unity-cancels-the-stupid-runtime-fee/
Unity cancels the stupid Runtime Fee
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.Liam Dawe (GamingOnLinux)
Anthropy :verified_dragon:
in reply to Liam @ GamingOnLinux 🐧🎮 • • •too late, everyone is migrating away from Unity already, nobody in their right mind would or should trust a company that has already fucked everyone over and just gave middlefingers in response to any complaints until they started to die out.
They'd have to do a whole lot more to regain trust, like open sourcing to be able to compete with Godot, and I Very Much Doubt they ever would do that.
ssh://thepinkhacker.com
in reply to Liam @ GamingOnLinux 🐧🎮 • • •🔞🐾⚧️🏳️⚧️Momoka, at your heels.
in reply to Liam @ GamingOnLinux 🐧🎮 • • •tomwsmf
in reply to Liam @ GamingOnLinux 🐧🎮 • • •I guess they were just waiting for Godot.
Oi
fabiosantoscode
in reply to Liam @ GamingOnLinux 🐧🎮 • • •loosening their fishing nets for now, I guess.
I think this whole ordeal angered me personally because learning a new engine and APIs means dedicating so much time that you learn a new way of thinking.
If a company then uses that to trap an entire community, in my opinion that's just evil.
David Amador
in reply to Liam @ GamingOnLinux 🐧🎮 • • •