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Items tagged with: GameDev


SDL 3 will prefer Wayland Over X11, if certain protocols are available https://www.gamingonlinux.com/2024/03/sdl-3-will-prefer-wayland-over-x11-if-certain-protocols-are-available/

#GameDev #FOSS #Linux


SDL 3 has a first preview release out with HDR and Vulkan for the 2D rendering API https://www.gamingonlinux.com/2024/03/sdl-3-has-a-first-preview-release-out-with-hdr-and-vulkan-for-the-2d-rendering-api/

#SDL #OpenSource #FOSS #GameDev


gonna repost my fav rant i posted on cohost re: shorter games with worse graphics

This meme is powerful and i didnt fully understand why until now. And i think a lot of people miss the point.

#IndieDev #gamedev #altgames
1/3


For a first time modelling a bike I think it turned out alright!
#gamedev #indiedev #indiegame #blender #linux


Input Prompts update released! Over 1,000 icons covering many consoles and input methods, they're all CC0 (public domain) and can be used for any type of project without giving attribution. My gift to you ๐Ÿ˜Š

Download: https://kenney.nl/assets/input-prompts

#gamedev #gameassets


Hi everyone! The games for blind gamers 3 game jam has ended! But that means we have 27 games that want YOUR feedback and submissions! Give these creators some love! https://itch.io/jam/games-for-blind-gamers-3/entries #GameDev #Blind #accessibility


For all you devs who care about accessibility this is an episode for you. Today we have a legally blind #gamedev and #linux user on the show to talk about how he makes use of a computer and the issues he's had along the way #a11y

Video: https://www.youtube.com/watch?v=xKKd9ud547w

Audio: https://podcasters.spotify.com/pod/show/tech-over-tea/episodes/Legally-Blind-Game-Developer--Ritchie-e2g5u2e


Valve open sourced Steam Audio including the SDK and Plugins https://www.gamingonlinux.com/2024/02/valve-open-sourced-steam-audio-including-the-sdk-and-plugins/

#Valve #Steam #GameDev


context menuuuuuss they dont work yet but they look pretty
admittedly, i could be working faster at this, but i feel like even a little bit of progress is good progress ^^#Roblox#RobloxDev#GameDev


If you're here for the nerdy hacker toys, consider donating to the Black hacker collective I founded with @rekcahdam. And be sure to follow our team accounts @dataparty + @rfparty

Donations made here go to helping us start a Black owned software company.

In return we're building open source linux mobile apps and games and need help getting off the ground so we can make more content and tools.

https://ko-fi.com/dataparty

#gamedev #appdev #cybersecurity #opensource #linuxmobile


Experiment: single palette (4 colour) #NES art. Drew in krita, then tidied up in aseprite and NEXXT until he fit into the NES restrictions.

Every 8x8 pixel region of the display has to show one tile from the limited tilemap (top right of image), so it's important to reuse tiles where possible. It's a bit like a jigsaw puzzle where you draw the pieces yourself.. and can reuse the same piece many times #gamedev


Godot Engine gets a free Nintendo Switch port for game devs https://www.gamingonlinux.com/2024/01/godot-engine-gets-a-free-nintendo-switch-port-for-game-devs/

#GodotEngine #FOSS #GameDev #Switch


Hrm. So #Godot has a MIT licensed port you can request via the Nintendo dev portal! That's rad!

Though in #GameDev licensing terms, how can they MIT license it? Wouldn't that mean anyone with access could upload it publicly? Which then violates Nintendo NDAs. https://www.rawrlab.com/godot_nintendo_switch_free_port.html


31% of devs already using AI and the PC platform looks strong from GDC Survey https://www.gamingonlinux.com/2024/01/31-of-devs-already-using-ai-pc-platform-is-healthy-overall/

#AIGen #AI #PCGaming #GameDev


GPU Reshape is a fancy new open source tool for developers https://www.gamingonlinux.com/2024/01/gpu-reshape-is-a-fancy-new-open-source-tool-for-developers/

#FOSS #OpenSource #GameDev #Vulkan


My wife @sabcatsilver, a psychology student, created a card game that helps therapists (and people) talk about grief, end of life care, and perspectives on life.

I am soooooo proud of her!! Currently itโ€™s a prototype for class, but she may publish it in the future. Thanks to folks who helped on Mastodon! We got it printed on GameCrafter

#cardgames #gamedev


Unity cutting 25% of staff (about 1,800 people) as part of restructuring https://www.gamingonlinux.com/2024/01/unity-cutting-25-of-staff-about-1800-people-as-part-of-restructuring/

#Unity #GameDev


My bunny-catching puzzle game is finally out!!!!!!!

The Bunburrows have OPENED! ๐Ÿคฏ
๐Ÿง  Think outside the bunburrow
๐Ÿฐ Get outsmarted by bunnies
๐Ÿ•ณ๏ธ Mess with layers of meta-bunplay
๐Ÿ‘๏ธ (B)uncover hidden depths

GO! Time to catch everybunny!!!๐Ÿ’œ

Please (please) RT and tell everybunny about this!

Get the game here and please leave a review! ๐Ÿ˜ญ๐Ÿ’œ
https://s.team/a/1628610/ ๐Ÿ‡

#gamedev #indiegames #indiedev #Puzzlegames


Godot 4.3 dev 1 brings major rendering changes - plus W4 Games on console support https://www.gamingonlinux.com/2023/12/godot-43-dev-1-brings-major-rendering-changes-plus-w4-games-on-console-suppor/

#Godot #FOSS #GameDev #GameEngine


You know, I really miss Raptr: the service that allowed you to track, compare, and share game achievements and play stats cross-platform. I wish I had something like Letterboxd for games, something I could use to centrally catalog my vast cross-platform game collection, track my backlog, and organize my collection, and also use it to shit-talk achievement comparisons and completion stats with my son.

https://en.wikipedia.org/wiki/Raptr

#gaming #pcgaming #steam #consolegaming #gamedev #xbox #playstation


AMD FidelityFX Super Resolution 3 (FSR3) is now open source https://www.gamingonlinux.com/2023/12/amd-fidelityfx-super-resolution-3-fsr3-is-now-open-source/

#AMD #FSR #OpenSource #FOSS #GameDev


W4 Games raises $15M to help push Godot Engine https://www.gamingonlinux.com/2023/12/w4-games-raises-15m-to-help-push-godot-engine/

#Godot #GodotEngine #GameDev


ControllerImage provides easy on-screen prompts for game developers https://www.gamingonlinux.com/2023/12/controllerimage-provides-easy-on-screen-prompts-for-game-developers/

#GameDev #FOSS #OpenSource


I've been #gamedev something with #Godot as a hobby for a while now, but it's nice to see the progress and professionalism it's making.

ยปGodot 4.2 Released โ€“ Taking The #OpenSource Game Engine Up a Notch:
Another update to @godotengine with useful changes to close-in on proprietary options like Unreal, Unity, etc.ยซ
โ€“ from @itsfoss

๐ŸŽฎ https://news.itsfoss.com/godot-4-2/


Check out this #GameDev bundle for a whole bunch of assets to use in your projects: https://www.humblebundle.com/software/2d-game-creation-mega-bundle-software?partner=gamingonlinux (partner)


GameMaker now free for non-commercial use, one-time fee for indie devs https://www.gamingonlinux.com/2023/11/gamemaker-now-free-for-non-commercial-use-one-time-fee-for-indie-devs/

#GameDev #GameMaker


#Minetest Game Jam is back for 2023!

From December 1st to December 21st, make a Minetest game from scratch following a theme.
3 weeks, 3 winners, $300 in prizes. What will you make?

The theme will be announced December 1st, so stay tuned

All information about the jam is at https://jam.minetest.net/

#gamedev #opensource #gamejam


Mega Crit (Slay the Spire) and Null Games now funding Godot Engine https://www.gamingonlinux.com/2023/11/mega-crit-slay-the-spire-and-null-games-now-funding-godot-engine/

#Godot #PCGaming #GameDev


I'm testing a Steam devcomp which has a Linux depot and a Windows depot, but weirdly, my Steam Deck would download the Windows depot by default.

I asked Steam about this, and they said that only Steam Verified games would download the Linux build by default.

Now you know ๐Ÿ˜€

#steam #SteamDeck #godotengine #gamedev


Unity update their terms to clarify new terms aren't forced on game devs (who don't update to newer Unity versions) https://www.gamingonlinux.com/2023/11/unity-update-their-terms-to-clarify-new-terms-arent-forced-on-game-devs/

#Unity #GameDev


I've been making more use of GDQuest's emacs package this last week and... wow, #GameDev is suddenly a much more pleasant experience. Being able to use tools I'm comfortable with and just open Godot to edit levels or run the game is quite nice.

https://github.com/godotengine/emacs-gdscript-mode

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โ‡ง