Lutris now being built with Claude AI, developer decides to hide it after backlash gamingonlinux.com/2026/03/lutrโฆ
#Lutris #AI #OpenSource #Linux
Lutris now being built with Claude AI, developer decides to hide it after backlash
There's a bit of drama going on with the popular game manager Lutris right now, with users pointing out the developer using AI generated code via Claude.Liam Dawe (GamingOnLinux)
Vile Lasagna
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •nicholai
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •locke
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Aho
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •sure LLMs can write code, but it's not better than the source used and the issue is that nowadays there is already a lot of code that has been generated by even older versions of LLMs, which will affect newer LLMs.
Sure I do see use of the LLMs like for figuring out the variables needed to use with a function, give some idea how to do somethings so you don't have to spend a half day to figure it out from some LLM generated source...
But let it really code, nah... we really need to get a working AI first before that will be innovative and able to think of consequences of the code
and sure the issue with license too, the code the LLM has been trained with will have a large range of different licenses, the code it borrows may have a lot different license than what the program you write has, and if there is some closed source included then wow...
Chris2000SP
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Qwarin
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Jigen
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Jigen • • •Jigen
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Liam @ GamingOnLinux ๐ง๐ฎ
in reply to Jigen • • •@JigenD
1) Well, more people using it is a fact that they will need to keep expanding. Saying otherwise is just ignorant.
2) Copyright is an issue. Again, you must be insanely ignorant if you don't think it is. The US even just struck down copyright for AI generated works. Look it up.
Perhaps get informed before making stupid replies at me?
Jigen
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •I can guarantee I am more informed on all of these matters than you.
So you just want to post biased, uninformed slop for some kind of crusade then got it.
But know that you're actively hurting open source development by supporting people abusing GitHub to file false reports, wasting hard working developers' time who are doing it FOR FREE, only because you're worried about 'copyright'. Great job, yeah great, Ayn Rand.
Killy
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Ryek Darkener
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Look What The Cat Dragged In
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Ray Of Sunlight
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •ohir
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Feyter
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •is lutris really all managed by one single Dev alone?
Actually I will not blame a solo Dev for deciding to use AI on a personal project, especially if the alternative would be that lutis would stop being maintained.
An overworked Dev can make just as many mistakes, as a good AI can...
So perhaps we should all ask first, what we could do to convince the Dev that AI is not needed for this project.
Mackaj
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •I see lots of people trashing the Lutris creator in replies on that link. Despite clearly saying he turned to AI to help with the backlog he faced, not one person has offered to step in and help, and give him an alternative.
It's a typical self entitled reaction by some users to free software development.
Yora
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Luna Lactea
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •nieuemma
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Kari'boka
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •SeeroftheNight
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •alethenorio
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •interesting article. I mostly agree with the Lutris authors comments. We use LLMs at our company and I also know many friends who do it at their daily work too.
I personally review every line of code I push and will change it if it is not up to **my** standards. So for the same reasons I wouldn't add an attribution on my commits to my code editor which generally contains a lot of tools which will help rewrite code, I don't do it for LLM generated code. It's not really "hiding"
WQMan
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •Couscous
in reply to Liam @ GamingOnLinux ๐ง๐ฎ • • •