Ever since Godot 4.0 pre-alpha the reflection probes are sometimes causing flashes when baking their internal cubemaps.
Years later this is still a problem I don;'t know how to solve.
Maybe somebody has found a way to tackle this?
forum.godotengine.org/t/how-to…
- unfa
How to avoid reflection probes from flashing white?
Godot Version Godot 4 pre-alpha - Godot 4.4.2 stable. Question This is a pretty old issue - I have had this problem since Godot 4 was in pre-alpha, and it’s still not resolved fully. So I am looking for ways to cope.Godot Forum