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Items tagged with: ziglang


I have updated zig-3ds to work with the latest #ziglang compiler version!

https://github.com/linusg/zig-3ds


Find out how we build #LVGL Touchscreen Apps with #ZigLang and test them in the Web Browser with #WebAssembly ... Like this Feature Phone App for Apache #NuttX RTOS on #PinePhone @PINE64

https://youtu.be/8gnD8pW7Bw8?si=cYf_7MYykx8AUTlf


Announcing mach-gamemode - a #ziglang package which lets your game opt-in to Linux game mode (CPU governer, IO priority, and many more runtime optimizations.) https://github.com/hexops/mach-gamemode

Just call gamemode.start() and anyone with gamemode installed on their system will benefit automatically. Special thanks to @LordMZTE for contributing the Zig port & making Mach engine better every day 😀 and @feralgames for making gamemode a thing in the first place

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