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Items tagged with: DXVK
DXVK 2.4.1 brings improvements for launchers, more robust D3D8, lots of game fixes for Linux https://www.gamingonlinux.com/2024/09/dxvk-2-4-1-brings-improvements-for-launchers-more-robust-d3d8-lots-of-game-fixes-for-linux/
#DXVK #Linux #SteamDeck #OpenSource
DXVK 2.4.1 brings improvements for launchers, more robust D3D8, lots of game fixes for Linux
The Vulkan-based implementation of Direct3D 8, 9, 10 and 11 for Linux used in Wine / Proton, DXVK version 2.4.1 is out today. This is a huge part of what makes Valve's Proton able to run so many Windows games on Linux / Steam Deck.Liam Dawe (GamingOnLinux)
DXVK version 2.3.1 released with more efficient shader code generation on NVIDIA GPUs https://www.gamingonlinux.com/2024/03/dxvk-version-231-released-with-more-efficient-shader-code-generation-on-nvidia-gpus/
DXVK version 2.3.1 released with more efficient shader code generation on NVIDIA GPUs
The Vulkan-based translation layer for Direct3D 9/10/11 used for Wine and Proton has a new release out, and it sounds like a good one if you're an NVIDIA GPU user on Linux.Liam Dawe (GamingOnLinux)
DXVK 2.3 has game fixes for The Sims 2, Tomb Raider Anniversary, Far Cry 2 https://www.gamingonlinux.com/2023/09/dxvk-2-3-has-game-fixes-for-the-sims-2-tomb-raider-anniversary-far-cry-2/
#DXVK #Proton #Linux #SteamDeck
DXVK 2.3 has game fixes for The Sims 2, Tomb Raider Anniversary, Far Cry 2
Somehow, I missed that DXVK 2.3 went out last week. So here's a run over what's new for this Vulkan-based translation layer that converts Direct3D 9/10/11 for Wine and Proton.Liam Dawe (GamingOnLinux)
DXVK 2.2 released supporting D3D11On12, plus improvements for game launchers
DXVK translates Direct3D 9 / 10 and 11 into Vulkan for Proton and Wine, used on Linux desktop and Steam Deck for gaming.Liam Dawe (GamingOnLinux)