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I'm trying to make Liblast playable in the browser, but I am having trouble configuring the site to provide required headers.
https://play.libla.st
I'm hosting using nginx.
Can anybody help me satisfy these secure context requirements?
https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html#doc-javascript-secure-contexts
#Liblast #HTML5 #Godot #Nginx #JavaScript #IndieGame #IndieDev
- unfa
https://play.libla.st
I'm hosting using nginx.
Can anybody help me satisfy these secure context requirements?
https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html#doc-javascript-secure-contexts
#Liblast #HTML5 #Godot #Nginx #JavaScript #IndieGame #IndieDev
- unfa
Exporting for the Web
HTML5 export allows publishing games made in Godot Engine to the browser. This requires support for WebAssembly and WebGL in the user's browser. WebGL version: Depending on your choice of renderer,...Godot Engine documentation