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#Introduction time!

Hi, I'm Michelle and I got into #GameDev a couple of years ago in my mid-thirties after a lifetime of wondering how games actually worked. Turns out, it's complicated!

So far I've done the obligatory too-soon dive into a "dream game" that failed almost immediately due to lack of skill, and then dialled it back a bit to work on a few game jams instead.

Here's a screenshot from my latest jam entry, a tiny low poly hidden object game for the #RainbowJam 2022 which was my first time doing anything proper with 3d. Very proud!

Tags and whatnot: #Gaming #IndieGames #IndieDev #Coder #Developer #LowPoly #Blender3D #Unity


The latest ep of our #gamedev podcast is out (two days ago, oops 😸): futureproofgames.com/blog/2022…

If you play Exploit: Zero Day, there's some chat about design work on new puzzle nodes there. If you like Rosette Diceless, we talk about the campaign I was in and some additional helpful bits we released. And if you're an Ossuary player (OG!), there's news about a weird bug in it.

#indiegames #indiegame

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