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Smileybutton 1.4 for Friendica 2026.08-develop

I removed all of the PNG and SVG icon images in favor of switching to the new Remix icon set. I also fixed an alignment issue in the Quattro theme when other jot plugins are present. This has not yet been submitted to the Friendica add-on repo.

While the add-on itself works with earlier versions of Friendica (back to 2024.12) they don't have the Remix icons so there wouldn't be an icon on the button. Use stable version 1.3 instead, version 1.4 is just for 2026.08-dev.

I also have a fixed/enhanced version of the "Smiley Pack" add-on, which fixes a couple missing items and adds alternate codes more compatible with some other platforms. But it's completely optional, the "Smiley Button" addon also works with the original smiley_pack.

#Friendica #Addon #developer @Friendica Admins

gitlab.com/randompenguin/smile…


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If the creator of Linux relies on source control, so can you! 💻🔥

#linux #developer #git



I realize there's a lot of AI-skepticism on Mastodon, but I think it's important to track how AI is being used more widely. So I spoke to GitLab's head of Field CTOs Brian Wald about how enterprises are implementing AI technology. Among other things, we discussed whether IT departments allow #VibeCoding, what types of AI #agents enterprises are building, how the #developer role is shifting to an architect-type role, and GitLab's own AI strategy. thenewstack.io/the-field-cto-v…




🎙️Welcome to the latest Nextcloud Podcast episode!

Brent chats with Julien about his journey from a community contributor to a Nextcloud team member. Tune in and discover how his app saved a user's family in an emergency, and dive into a philosophical exploration of the AI landscape. Julien's profound ideas are a must-listen!

#softwareengineer #opensource #developer

nextcloud.com/blog/nextcloud-p…





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#Introduction time!

Hi, I'm Michelle and I got into #GameDev a couple of years ago in my mid-thirties after a lifetime of wondering how games actually worked. Turns out, it's complicated!

So far I've done the obligatory too-soon dive into a "dream game" that failed almost immediately due to lack of skill, and then dialled it back a bit to work on a few game jams instead.

Here's a screenshot from my latest jam entry, a tiny low poly hidden object game for the #RainbowJam 2022 which was my first time doing anything proper with 3d. Very proud!

Tags and whatnot: #Gaming #IndieGames #IndieDev #Coder #Developer #LowPoly #Blender3D #Unity

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