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Items tagged with: Vulkan
Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management https://www.gamingonlinux.com/2024/11/direct3d-to-vulkan-translation-layer-dxvk-v25-released-with-rewritten-memory-management/
#Linux #OpenSource #Vulkan #Direct3D
Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
Another big release of the Direct3D 8/9/10/11 to Vulkan translation layer (used by Proton) has been released. With DXVK v2.5 bringing rewritten resource and memory management.Liam Dawe (GamingOnLinux)
Microsoft embraces more open standards with DirectX 12 adopting SPIR-V https://www.gamingonlinux.com/2024/09/microsoft-embraces-more-open-standards-with-directx-adopting-spir-v/
Microsoft embraces more open standards with DirectX 12 adopting SPIR-V
Quite a big surprise, but truly a welcome one, and a great one for game developers. Microsoft are moving more towards open standards by adopting SPIR-V for DirectX.Liam Dawe (GamingOnLinux)
Honeykrisp is a new conformant Linux Vulkan driver for Apple M1 https://www.gamingonlinux.com/2024/06/honeykrisp-is-a-new-conformant-linux-vulkan-driver-for-apple-m1/
Honeykrisp is a new conformant Linux Vulkan driver for Apple M1
Apple M1 support on Linux is about to take another leap forwards, with the introduction of the open source Honeykrisp Vulkan driver.Liam Dawe (GamingOnLinux)
NVK driver gets DRM Format Modifiers to work with Gamescope in Mesa 24.1 https://www.gamingonlinux.com/2024/05/nvk-driver-gets-drm-format-modifiers-to-work-with-gamescope-in-mesa-24-1/
#NVIDIA #Linux #Vulkan #OpenSource
NVK driver gets DRM Format Modifiers to work with Gamescope in Mesa 24.1
Just recently NVK, the open source Nvidia Vulkan driver, merged in a new Vulkan extension that is rather important and means it will work properly with Gamescope.Liam Dawe (GamingOnLinux)
Zink driver startup time squashed with new patches https://www.gamingonlinux.com/2024/04/zink-driver-startup-time-squashed-with-new-patches/
Zink driver startup time squashed with new patches
Developer Mike Blumenkrantz is once again blogging about working on the Zink driver, and this time a nice optimization is on the way for startup times.Liam Dawe (GamingOnLinux)
AMD FSR 3.1 announced with Vulkan support, upscaling quality improvements https://www.gamingonlinux.com/2024/03/amd-fsr-31-announced-with-vulkan-support-upscaling-quality-improvements/
AMD FSR 3.1 announced with Vulkan support, upscaling quality improvements
During GDC, AMD announced the latest big upgrade to come for AMD FidelityFX Super Resolution with version 3.1 planned to launch in Q2 2024.Liam Dawe (GamingOnLinux)
Wine Direct3D 12 to Vulkan translation library vkd3d v1.11 released https://www.gamingonlinux.com/2024/03/wine-direct3d-12-to-vulkan-translation-library-vkd3d-v1-11-released/
Wine Direct3D 12 to Vulkan translation library vkd3d v1.11 released
While Valve continue pushing forward for gamers with VKD3D-Proton, the Wine team continue building up their own separate Direct3D 12 to Vulkan translation library with a new release out now.Liam Dawe (GamingOnLinux)
Wine pulls in code to eliminate a Vulkan performance issue for wow64 https://www.gamingonlinux.com/2024/03/wine-pulls-in-code-to-eliminate-a-vulkan-performance-issue-for-wow64/
Wine pulls in code to eliminate a Vulkan performance issue for wow64
Wine is about to get just that little bit sweeter, with new code recently merged into the project that should work around a performance issue with Vulkan.Liam Dawe (GamingOnLinux)
Open-source Vulkan driver for NVIDIA hardware in Mesa, NVK, is now ready for prime time https://www.gamingonlinux.com/2024/02/open-source-vulkan-driver-for-nvidia-hardware-in-mesa-nvk-is-now-ready-for-prime-time/
Open-source Vulkan driver for NVIDIA hardware in Mesa, NVK, is now ready for prime time
The future of NVIDIA hardware on Linux is here with the open source Vulkan driver NVK in Mesa, as there's now a Merge Request to have it shipped by default.Liam Dawe (GamingOnLinux)
NVIDIA open source driver to use NVK + Zink for OpenGL on newer GPUs https://www.gamingonlinux.com/2024/02/nvidia-open-source-driver-to-use-nvk-zink-for-opengl-on-newer-gpus/
NVIDIA open source driver to use NVK + Zink for OpenGL on newer GPUs
A recent merge request on the Mesa Git repository added the initial support for allowing drivers to chose Zink as the translation layer for handling OpenGL.nwildner (GamingOnLinux)
Cross-platform development library SDL3 gets a Vulkan Renderer and camera API https://www.gamingonlinux.com/2024/02/cross-platform-development-library-sdl3-gets-a-vulkan-renderer-and-camera-api/
#GameDev #FOSS #OpenSource #Vulkan #SDL
Cross-platform development library SDL3 gets a Vulkan Renderer and camera API
With development work ongoing for SDL3, some recent exciting improvements include a Vulkan Render backend and a camera API.Liam Dawe (GamingOnLinux)
Team Fortress 2 has a 64bit and Vulkan update for Linux in testing https://www.gamingonlinux.com/2024/01/team-fortress-2-has-a-64bit-and-vulkan-update-for-linux-in-testing/
Team Fortress 2 has a 64bit and Vulkan update for Linux in testing
Valve are still updating Team Fortress 2 (TF2), and a bigger technical update is currently in the works that will bring 64bit and Vulkan support to the Linux version.Liam Dawe (GamingOnLinux)
GPU Reshape is a fancy new open source tool for developers https://www.gamingonlinux.com/2024/01/gpu-reshape-is-a-fancy-new-open-source-tool-for-developers/
#FOSS #OpenSource #GameDev #Vulkan
GPU Reshape is a fancy new open source tool for developers
A fresh announcement for developers today is GPU Reshape, a free and open source tool that could be really useful for game developers working with Vulkan and DirectX 12 to deal with potentially undefined behaviour.Liam Dawe (GamingOnLinux)
Ray-Tracing performance uplift coming to the AMD RADV Linux graphics driver https://www.gamingonlinux.com/2024/01/ray-tracing-performance-uplift-coming-to-the-amd-radv-linux-graphics-driver/
Ray-Tracing performance uplift coming to the AMD RADV Linux graphics driver
The open source AMD RADV Vulkan driver is set to get some nice looking performance improvements for Ray-Tracing, which should release along with Mesa 24.0.Liam Dawe (GamingOnLinux)
Check out this great overview of NVK, the open source NVIDIA Vulkan driver https://www.gamingonlinux.com/2023/12/check-out-this-great-overview-of-nvk-the-open-source-nvidia-vulkan-driver/
#NVIDIA #Vulkan #FOSS #OpenSource
Check out this great overview of NVK, the open source NVIDIA Vulkan driver
Developer Faith Ekstrand has given a holiday update on the state of NVK, the unofficial open source NVIDIA Vulkan driver and how it's coming along that's worth a read as it's all quite exciting.Liam Dawe (GamingOnLinux)
Vulkan API updated brings Video Extensions for Accelerated H.264 and H.265 Encode https://www.gamingonlinux.com/2023/12/vulkan-api-updated-brings-video-extensions-for-accelerated-h264-and-h265-encode/
#Vulkan #FOSS #OpenSource
Vulkan API updated brings Video Extensions for Accelerated H.264 and H.265 Encode
The Khronos Group have announced the release of the Vulkan 1.3.274 API, which brings with it the finalized extensions for encoding and decoding of video streams using a variety of video coding standards.Liam Dawe (GamingOnLinux)
Wine 9.0 Release Candidate 2 now available, plus VKD3D-Proton 2.11.1 out now https://www.gamingonlinux.com/2023/12/wine-90-release-candidate-2-now-available-plus-vkd3d-proton-2111-out-now/
Wine 9.0 Release Candidate 2 now available, plus VKD3D-Proton 2.11.1 out now
We're reaching the end-game now Wine fans, the time for Wine 9.0 to release is quickly approaching with a second Release Candidate now available. Plus VKD3D-Proton also had a small update recently too!Liam Dawe (GamingOnLinux)
Open source NVIDIA Vulkan driver NVK hits Vulkan 1.0 conformance https://www.gamingonlinux.com/2023/11/open-source-nvidia-vulkan-driver-nvk-hits-vulkan-10-conformance/
Open source NVIDIA Vulkan driver NVK hits Vulkan 1.0 conformance
A big step for the in-development open source NVIDIA Vulkan driver NVK, as Collabora have announced how it's hit Vulkan 1.0 conformance.Liam Dawe (GamingOnLinux)
Squadron 42 finally 'feature complete', CIG talk up Vulkan support for Star Citizen https://www.gamingonlinux.com/2023/10/squadron-42-finally-feature-complete-cig-talk-up-vulkan-support-for-star-citizen/
Squadron 42 finally 'feature complete', CIG talk up Vulkan support for Star Citizen
It's been a long road getting here but it seems we're inching closer to Cloud Imperium Games actually releasing Squadron 42, their cinematic single-player space adventure set in the Star Citizen universe.Liam Dawe (GamingOnLinux)
Blender enables Vulkan as an experimental option https://www.gamingonlinux.com/2023/10/blender-enables-vulkan-as-an-experimental-option/
#FOSS #Vulkan #OpenSource #Blender
Blender enables Vulkan as an experimental option
Some fun news for Blender fans, as their work to bring up Vulkan support in the project has hit a big new milestone with support now enabled but it's still experimental for now.Liam Dawe (GamingOnLinux)
Mesa getting Vulkan performance upgrades for submission merging https://www.gamingonlinux.com/2023/09/mesa-getting-vulkan-performance-upgrades-for-submission-merging/
Mesa getting Vulkan performance upgrades for submission merging
Developer Mike Blumenkrantz, who is one of many under contract by Valve, has released another blog post highlighting another fun optimization from their ongoing Mesa driver work.Liam Dawe (GamingOnLinux)
Nintendo 3DS emulator Citra adds Vulkan support https://www.gamingonlinux.com/2023/09/nintendo-3ds-emulator-citra-adds-vulkan-support/
Nintendo 3DS emulator Citra adds Vulkan support
Nintendo 3DS emulation is about to get a whole lot better, as Citra now has Vulkan support bringing better performance for players.Liam Dawe (GamingOnLinux)
VKDoom is a ZDoom-based source port with a focus on Vulkan https://www.gamingonlinux.com/2023/09/vkdoom-is-a-zdoom-based-source-port-with-a-focus-on-vulkan/
VKDoom is a ZDoom-based source port with a focus on Vulkan
Well this is pretty fun to see! The ZDoom / GZDoom family is expanding with VKDoom, a new sort-port that has a focus on expanded Vulkan support and modern rendering.Liam Dawe (GamingOnLinux)
Amnesia: The Dark Descent Redux mod adds Vulkan and DirectX 12 support https://www.gamingonlinux.com/2023/09/amnesia-the-dark-descent-redux-mod-adds-vulkan-and-directx-12-support/
Amnesia: The Dark Descent Redux mod adds Vulkan and DirectX 12 support
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.Liam Dawe (GamingOnLinux)
AMD RADV Ray Tracing to potentially get much faster on Linux
With some work currently pending to be pulled into Mesa, the open source AMD RADV driver could be about to get much faster with Ray Tracing which is exciting to see.Liam Dawe (GamingOnLinux)
NVK the open source Vulkan driver for NVIDIA merged into Mesa
Well, it happened! The open source Vulkan driver for NVIDIA GPUs named NVK has been officially merged into Mesa.Liam Dawe (GamingOnLinux)
Open source NVIDIA Vulkan driver 'NVK' gears up for merging into Mesa
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.Liam Dawe (GamingOnLinux)
NVIDIA Vulkan Beta driver 525.47.34 out now
NVIDIA have released another update to their Vulkan Beta driver series with 525.47.34 out now. So here's what's new and fixed.Liam Dawe (GamingOnLinux)
Portal: Prelude gets an NVIDIA RTX remaster, plus NVIDIA announced RTX IO
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.Liam Dawe (GamingOnLinux)
Meta announced 'IGL', a high-performance cross-platform graphics library
Available under the MIT license, Meta (as in Facebook) have released IGL (Intermediate Graphics Library) for developers.Liam Dawe (GamingOnLinux)
Imagination GPUs now support OpenGL 4.6 thanks to Zink
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.Liam Dawe (GamingOnLinux)
NVIDIA Vulkan Beta 525.47.24 brings new extensions, 4GB+ pipeline caches support
NVIDIA have a brand new release of their special developer-focused Vulkan Beta Driver with v525.47.24 available now.Liam Dawe (GamingOnLinux)
DXVK 2.2 released supporting D3D11On12, plus improvements for game launchers
DXVK translates Direct3D 9 / 10 and 11 into Vulkan for Proton and Wine, used on Linux desktop and Steam Deck for gaming.Liam Dawe (GamingOnLinux)
Direct3D 8 to Vulkan translator D8VK 'production-ready' 1.0 is out now
D8VK translates Direct3D 8 to Vulkan, just like DXVK for Direct3D 9 / 10 / 11 and VKD3D-Proton for Direct3D 12 used with Wine and Proton on Linux and Steam Deck. Fantastic to see the progress on this.Liam Dawe (GamingOnLinux)
Vulkan gets a new extension to improve shaders with help from Nintendo
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.Liam Dawe (GamingOnLinux)
AMD RADV driver will soon stop eating RAM with some games
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.Liam Dawe (GamingOnLinux)
NVIDIA Vulkan Beta driver 525.47.13 out now
Over the weekend NVIDIA released a fresh small update to their developer-focused Vulkan Beta driver.Liam Dawe (GamingOnLinux)
NVIDIA 530.30.02 mainline Beta driver rolls out, plus a new Vulkan Beta driver
NVIDIA has released two new Beta drivers for Linux recently, so here's your usual rundown of what's new and changed.Liam Dawe (GamingOnLinux)
X-Plane 12 now uses the open source Zink driver to help Plugins
Well, this is certainly fun to see. X-Plane 12 now makes use of the open source Zink driver, for doing OpenGL over Vulkan.Liam Dawe (GamingOnLinux)