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#lispyGopherClimate https://archives.anonradio.net/202409110000_screwtape.mp3 #archived
#climate #academic the climate crisis at universities
why I think #lambdaMOO and #lisp indie #gameDev are our way forward with reference to #Heinlein's Cat Who Walks Through Walls (I made it to the last book, so...)

#music is gonna be @flockofnazguls #ModularTransmission live show from this week

I reworked my common lisp pseudo-MOO server to be a metacircularly programmable MOO first and foremost using a DSLGopher
#unix_surrealism @prahou


Anniversary time! ๐Ÿฅ‚๐ŸŽ‰

Exactly one year ago we published our Development Fund, which has since helped propell our project forward.

https://fund.godotengine.org

Big thank you to all who believe in the future of free, open-source projects like our game engine here.

#godot #godotengine #gamedev #foss


Unity cancels the stupid Runtime Fee https://www.gamingonlinux.com/2024/09/unity-cancels-the-stupid-runtime-fee/

#Unity #GameDev


In the last 2 days, 81 people have joined the #FediJam on @itchiogames, a month-long #GameJam for #Fediverse users, taking place this September. ๐Ÿ˜ฎ

:itchio: https://itch.io/jam/fedi-jam

Can we break 100 before the jam starts?! Join NOW!

#GameDev #GameDesign #FOSS #OpenSource #Mastodon #ActivityPub #FediJam


Second Dinner (MARVEL SNAP) now investing in W4 Games for Godot Engine https://www.gamingonlinux.com/2024/08/second-dinner-marvel-snap-now-investing-in-w4-games-for-godot-engine/

#Godot #GodotEngine #GameDev


FNA gets Direct3D 11 support on Linux thanks to DXVK https://www.gamingonlinux.com/2024/08/fna-gets-direct3d-11-support-on-linux-thanks-to-dxvk/

#GameDev #Linux


I'm doing my part.

ARE YOU?

Would you like to know more?

#gaming #gamedev #videogames #PCgaming


#gamedev update--

I started this project as a "let's learn Godot" project while I was jobsearching, and as it became more and more obvious that the market was in way too weird a position for someone like to me to find something easily (definitely not junior, but an eclectic enough background that I think people don't know what to make of me sometimes), I began to explore.

I had this idea for a bullet-hell but if you touched enemies it turned in to a turn-based RPG battle, and I explored it as best I could.

But I think what I've found was, I've long since passed the scale of complexity with this idea that I could finish as a solo dev.

I think there's a ton of potential here, but I'm feeling stuck. I think in order to move forward and ship -something- (an increasingly common application requirement) I need to cut the innovative stuff and just put out a fun little minimalist roguelike bullethell and call it a day.

fedi gamedevs, any thoughts about this? I've been too deep in the weeds for too long.


This is pretty neat! Steam making demo releases behave essentially like F2P releases doesn't really erode space indies were leveraging. In fact it shoulders in on a space currently dominated by uhhhh mostly garbage.

#GameDev


Going to start doing some daily Godot tips, both to force me to look for cool things the editor does so I can use it myself and to help out anyone else. Also will be posting them on programming.dev/c/godot
First up for day 1: You can hold ctrl and drag a node from the scene into a script to automatically create an onready variable for that node

#godot#gamedev


Check out this game programming humble bundle: https://www.humblebundle.com/books/game-programming-taylor-francis-books?partner=gamingonlinux (partner link) #GameDev


RPG Maker / Pixel Game Maker devs move to Godot for Action Game Maker https://www.gamingonlinux.com/2024/07/rpg-maker-pixel-game-maker-devs-move-to-godot-for-action-game-maker/

#GameDev #Godot


If you're doing some #gamedev this Humble Bundle has a whole bunch of audio for you! https://www.humblebundle.com/software/audio-arcade-definitive-collection-music-and-sound-fx-from-ovani-sound-software?partner=gamingonlinux (partner link)


Endless launch Block Coding for Godot Engine, great for beginners and just a generally brilliant idea https://www.gamingonlinux.com/2024/06/endless-launch-block-coding-for-godot-engine-great-for-beginners/

#Godot #GameDev #FOSS #OpenSource


The Cozy Space Survivors post-release update has some simple lessons for indie devs https://www.gamingonlinux.com/2024/05/the-cozy-space-survivors-post-release-update-has-some-simple-lessons-for-indie-devs/

#Linux #SteamDeck #GameDev


Surge Engine, the open source Sonic-like game engine (and game) gets upgraded https://www.gamingonlinux.com/2024/05/surge-engine-the-open-source-sonic-like-game-engine-and-game-gets-upgraded/

#OpenSource #GameEngine #FreeGame #GameDev


One week to go until the start of the Spring Lisp Game Jam and we just hit 90 participants! Can we get to 100???

https://itch.io/jam/spring-lisp-game-jam-2024

#lisp #gamejam #gamedev


If you're a #gamedev and need some assets for Unreal and Unity check out this bundle: https://www.humblebundle.com/software/leartes-unreal-and-unity-assets-giga-bundle-software?partner=gamingonlinux (partner link)


SDL 3 will prefer Wayland Over X11, if certain protocols are available https://www.gamingonlinux.com/2024/03/sdl-3-will-prefer-wayland-over-x11-if-certain-protocols-are-available/

#GameDev #FOSS #Linux


SDL 3 has a first preview release out with HDR and Vulkan for the 2D rendering API https://www.gamingonlinux.com/2024/03/sdl-3-has-a-first-preview-release-out-with-hdr-and-vulkan-for-the-2d-rendering-api/

#SDL #OpenSource #FOSS #GameDev


gonna repost my fav rant i posted on cohost re: shorter games with worse graphics

This meme is powerful and i didnt fully understand why until now. And i think a lot of people miss the point.

#IndieDev #gamedev #altgames
1/3


For a first time modelling a bike I think it turned out alright!
#gamedev #indiedev #indiegame #blender #linux


Input Prompts update released! Over 1,000 icons covering many consoles and input methods, they're all CC0 (public domain) and can be used for any type of project without giving attribution. My gift to you ๐Ÿ˜Š

Download: https://kenney.nl/assets/input-prompts

#gamedev #gameassets


Hi everyone! The games for blind gamers 3 game jam has ended! But that means we have 27 games that want YOUR feedback and submissions! Give these creators some love! https://itch.io/jam/games-for-blind-gamers-3/entries #GameDev #Blind #accessibility


For all you devs who care about accessibility this is an episode for you. Today we have a legally blind #gamedev and #linux user on the show to talk about how he makes use of a computer and the issues he's had along the way #a11y

Video: https://www.youtube.com/watch?v=xKKd9ud547w

Audio: https://podcasters.spotify.com/pod/show/tech-over-tea/episodes/Legally-Blind-Game-Developer--Ritchie-e2g5u2e


Valve open sourced Steam Audio including the SDK and Plugins https://www.gamingonlinux.com/2024/02/valve-open-sourced-steam-audio-including-the-sdk-and-plugins/

#Valve #Steam #GameDev


context menuuuuuss they dont work yet but they look pretty
admittedly, i could be working faster at this, but i feel like even a little bit of progress is good progress ^^#Roblox#RobloxDev#GameDev


If you're here for the nerdy hacker toys, consider donating to the Black hacker collective I founded with @rekcahdam. And be sure to follow our team accounts @dataparty + @rfparty

Donations made here go to helping us start a Black owned software company.

In return we're building open source linux mobile apps and games and need help getting off the ground so we can make more content and tools.

https://ko-fi.com/dataparty

#gamedev #appdev #cybersecurity #opensource #linuxmobile


Experiment: single palette (4 colour) #NES art. Drew in krita, then tidied up in aseprite and NEXXT until he fit into the NES restrictions.

Every 8x8 pixel region of the display has to show one tile from the limited tilemap (top right of image), so it's important to reuse tiles where possible. It's a bit like a jigsaw puzzle where you draw the pieces yourself.. and can reuse the same piece many times #gamedev

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